Mod Update: Cybernatica 1.1.0 - Updated to 1.7.10 - Added: In-game guide, new modules & more!

ModMyMC

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Jul 29, 2019
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Cybernatica 1.1.0 - Updated to 1.7.10 - Added: In-game guide, new modules & more!

http://www.minecraftforum.net/forum...rnetica-become-a-cyborg-in-this-new-armor-mod


Version 1.1.0 - 1.7.10
    • Rewrote quite a bit of code I was unsatisfied with
    • Added mod update detection
    • Added the Lexica Cybernetica, an informational 'book' for this mod
    • Implants now display their installed modules in their toolip
    • Modules now display which implants they can be installed on in their tooltip
    • Added a few more modules. Protection modules that function like their respective enchantmentsAdded some preliminary Achievements
    • Implants are not removed on death. You will still have them equipped when you respawn. The only way to add or remove implants is through the Integration Table
    • Added Mod Gui Factory with some preliminary configs. Hardcore config option that applies penalties if you remove an implant completely. Will be implemented later

Post Author: @Fixided
 
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