Windows .exe [Mindcrack 8.2.0][Server] Crash Upon Loading Specific Chunks On A Server

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Vantage_Aus

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Jul 29, 2019
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Hey All,

I've come here as a last resort, because I've tried everything else (Re installed Mindcrack, FTB Launcher, Java, Deleted My Player.dat From The Server).

Basically what happens is I connect to my mulitplayer server, the game freezes up and crashes (sometimes with an error screen, sometimes it requires a force-quit.) I have had this issue as far back as 8.1.0, but then it only happened when I disconnected from the server and reconnected. Now no matter what upon connecting it only gets time to load the chunk I'm standing on before it crashes. On the server I live with several other players who are not effected by this. The only thing that has helped was deleting my Player.dat from the server and spawning at spawn. I log in fine at spawn but as soon as I get within chunkloading range of our house it crashes.

Any help would be appreciated greatly because I'm out of options (short of asking one of the guys I live with to remove blocks/machines 1 by 1 until it works)

Heres the log when I do get the crash screen: http://pastebin.com/9UCnvrAb

And the full console log: http://pastebin.com/t9g1JzDU

Thanks guys,
Vantage
aVarice Gaming Server Admin
 

Vantage_Aus

New Member
Jul 29, 2019
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After getting a friend to remove the block that I suspected to be causing the issue, I was correct.

It was the 'Iron Age' assembly table, the 'at src.train.common.blocks.BlockAssemblyTableI.d(BlockAssemblyTableI.java:75) part of the error.

I don't know why this is, but any help on fixing it so he can continue his Train-crafting would be appreciated none-the-less,

Vantage
 
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