Magic Farm 2 --> endless engery setup?

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MiTaJoSo

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Jul 29, 2019
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Hi

I play MagicFarm 2 and i'm looking for an endless energy setup.
At the moment i'm using Magma Crucible feed with Netherrack which powers Magmatic Engines. But after a while i wonder why energy is empty --> out of netherrack.

Is there any possibility for an endless engery setup?

Thanks
MiTaJoSo
 

b0bst3r

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Jul 29, 2019
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Why not the classic tree farm -> charcoal -> dynamo cycle?
and/or saplings > biomass >engines or saplings > biomass > ethanol > gen

That's 3 ways from 1 tree farm it even has extra utils so why not put the apples into a food gen too (Or did Jaded disable those)?
 
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Drawde

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Jul 29, 2019
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Several cows above a lapis-upgraded (3x3 after upgrade) MFR Sewer, feeding into a Composter, feeding into a Fertilizer. Using a MFR Planter/Harvester working on a single square with a tree being planted and fertilized, Natura's sakura trees for best results if you don't need normal logs. Logs then fed into a TE Redstone Furnace or three which feed charcoal into several Extra Utilities Furnace Generators. (no need for water, though they require more iron).

Plenty of energy without worrying about the biome the tree farm's in. Although it takes a small bit of time to make each piece of fertilizer it's faster than making a large tree farm, since the tree will instantly grow when the fertilizer reaches the Fertilizer.

Currently using this in MF Skyblock, upgraded to the most recent versions of Ex Nihilo and Ex Aliquo. The maps are either in jungles or deserts, so it's slow growing.
 

netmc

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Jul 29, 2019
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There are so many ways to generate power, is not even funny. Whenever i try to come up with a power solution, I always work backwards. I look at the type of power i need, then look at the ways to make that power. For each of the engines, I look at the various fuels that it can use. Then i see what i can make relatively easily with the infrastructure i currently have available. That often determines what i will use. At other times, I see what i have a lot of, then figure out if i can turn it into a fuel.

if you get yourself a farm going, to can use the extra food in a culinary generator to produce power. The better the quality of food the more rf/tick is produced. I have my mf2 world producing power using growthcraft grapes into a culinary generator. The grapes grow a lot faster than the harvestcraft plants, and a single upgraded flesh golem (3 range upgrades) will harvest 16 grape vines (15x16 area). I am mainly into thaumcraft at this point, so my rf power requirements are rather modest. A single culinary generator produces all the power i need to process my ores.