looking for a little help with Thaumcraft

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DigitalWino

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Jul 29, 2019
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So me and my friends have a private server w FtB Monster 1.1.0, and I just started playing with Thaumcraft. I really like the new style/system that it has going on. My one issue is that I find myself with precious few research points. I suppose I could look up a wiki/guide that tells me what combines to what, but I enjoy figuring out all for myself. This of course does mean that there is a bit of wasted points. So I was just wondering if there is any way to get more w/o scanning. Because after a while it's harder and harder to find new stuff to scan.
 

Padfoote

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There is a research after "research expertise" that can help

That makes it far easier to combine aspects into the higher tier aspects, yes, but doesn't help generate the primals required for this.

To generate more primals, get some crystal clusters around your research table. That will allow aspects marked with a little star to regenerate once they are completely used. Bookshelves are also good for this, but for more than just primals. Also, throwing a stack of crafting tables into a deconstruction table will net you several of every primal except ignis.
 

Padfoote

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there should be a deconstruction table research after research expertise

Yes, you are correct about that. I thought you were initially talking about Research Mastery. Sorry.
 

Bickers

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Jul 29, 2019
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place bookshelf around the table to generate extra points also scan everything includeing nodes for points
 

DigitalWino

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Jul 29, 2019
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Thanks for the help guys. I imagine I would have gotten there at some point, but it's just good to know that I'm not about to screw myself and run out or anything
 

MoosyDoosy

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Also, if you feel like it, you can go on a marathon and run around finding nodes to scan. Upside is you'll get a bunch of primals and find a bunch of nodes. Downside is you'll spend a lot of time doing it.
 
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Iskandar

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Don't bother with Thaumcraft until you're about mid-level. I don't care what the plebeians say, it's not an early game mod.

Scan everything. Machines, decoration, inside and out, everything.

Use this. http://ythri.github.io/tcresearch/

"Enjoy."

I'd argue that, really. Now that you can direct your research there are some REALLY useful early game tools. After grabbing the research masteries, and maybe the decon table, grab Thaumium. Straight upgrade to iron in most everything you use it for, and can be set up with minimal infrastructure. Useful either as straight tools and armor before you get your TiCo smeltery up, or as parts of you TiCo tools after. If you're willing to venture into the Nether, the Arcane Lamp is a wonderful replacement for that ugly, ugly torch spam you are stuck with early game. Grabbing Goggles of Revealing early is handy, too, as you can sort of passively look around for nodes as you take your first steps exploring.

Beyond that, you are much, much better served to make a thaumometer as early possible. It is much, much easier to scan a little as you go rather than waiting and then having to pull everything out of storage, drop it on the ground, and then scan it in bulk.

Now, I would say you don't want to go too heavy into TC early. Beyond a few simple crucible recipes and workbench stuff, you won't really have the infrastructure in place. But that really is the beauty of TC, you should not try to do too much at once. Grab 4 or 5 recipes at a time, set up a bit of kit, go do something else. As long as you have a few bookshelves or whatnot near your research table, and a deconstruction table handy you are willing to spend 5 minutes with during down time, you shouldn't run out of aspects. It is only when you try to do it all at once you end up stuck.
 

Zenthon_127

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It's just that the resources used for starting up (gold and more importantly time), would be better spent on ore doubling.

I will say that TC4 makes a fantastic "second mod" after a basic TE3 or Mek setup is made. It benefits greatly from the Sawmill, cobblegen and ore doubling.
 

Padfoote

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I actually suggest start research early and actually build stuff later on.

Ehh. Research early, not so much. Start scanning early, for sure. It's a PITA to scan everything in general, so starting early helps make this more bearable for me. Researching you need a ton of aspects or you're going nowhere fast, so it's best to push that off for quite some time.

Have fun with your like, 5- aspect points in everything

Brb need to combine for half an hour. Out of humanus.

This.
 
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Iskandar

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Have fun with your like, 5- aspect points in everything

Brb need to combine for half an hour. Out of humanus.

Meh, you get a fair few things scanned, there won't be any trouble getting the research masteries plus a couple of other simple recipes, Most of the early recipes are either small grids or 2 aspects. You start with 15 or so primals, scan a node or two, plus the minimum scanning to discover metal and magic aspects, there is no reason you can't get the research done in the first hour or two of a new world. As a bonus, thaumium in TiCo doesn't need a smeltery to be shaped, so you can get a decent first pick super early.
 
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DigitalWino

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So I thought I found all of the aspects, had 49 of them. But then when I went to go make the feather one (can't remember what it's called and not at home at the moment), I discover a new one! The storm cloud. Which is made of the same stuff... so now it seems like it's impossible to make the feather one. Then I went to go work on golems, and it's wanting something I haven't discovered yet. And I haven't the foggiest idea what that one is... (don't tell me, I'm trying to figure it out on my own for the time being). For the most part I'm flying along though.

And yeah, pulling everything out of my chests to scan it took a while, but was very useful. I made a list of all the things that wouldn't scan yet, then after I discovered more aspects I went back and scanned them again. Now everything in my chests in all scanned. I also ran around and scanned a bunch of nodes (in and out of Silverwood trees) to get a lot of extra stuff. What I found really interesting is that when scanning the other players on my server, each one had different aspects...