When I start the launcher,login and writes complete on Checking local assets file, for MC version1.7.10 Please wait! pack.json file not found-Forge/Liteloader will not be able to load! Setting up native libraries for Galactic Science v Recommended Version MC 1.7.10, I tried to enter code but says that it exists, have installed the latest Java, but runs without mods.
Hey i am playing your pack since a while now, and i got a little question about the Liquid/Gas forms in Minechem.
What i am trying to do is to get Propane(C3H8) out of woodblocks to and use this Propane in the AdvancedGenerators Gas Turbines.
Well, manually it worked fine. I get all the Propane i need, the only thing i need to know now if there is a way to take the Propane ->Item<- from Minechem and __automatic__ get a liquid to store it in drums or tanks.
The only way i found is the manually right-clicking way, and that costs a lot of time. I tried a block placer, or smth. that sounds like a rightclick to me to automate this, but still no chance.
Any Suggestions here? I normally would use the Auto-Activator from TE, but that mod isn't in here
(I know there are serval other ways to get a nice fuel for AdvancedGenerators, but i like the way to use Minechem to make propane
In my opinion this modpack could benifit from the More Planets addon, it adds more planets and even has some habitable ones that players can reach late game that would make a good end goal. Oh, and Applied Energistics... can never go wrong with AE
Also im not too far yet so im not sure if it's already added but the ability to seive/obtain materials from other barren planets or moons(like mars) would be cool
You will have to go into mc edit and remove that item (using the item ID for a pulsar star) from the player inventory.
The same thing happened to me when I was duplicating rewards for my daughter on our server. Gave myself a star and it crashed, and would not load. Looked up my inventory in MC Edit and removed the item id for the star and voila!