Hi Caithleen, i think i found a bug. Ive done it three times now so its easily reproducable on my end. Playing on the latest 1.4.5 version.
Step 1: Press the letter "O" in-game, not in your inventory, to bring up the doctor who skin menu.
Step 2: Press the first "Scroll right" button at the top of the screen 5 times OR the first "Scroll left" button twice.
Step 3: Crash
I dont know if this is because of the new update or not because i never pushed that button in the last version i played.
The mod wasn't updated and the bug not fixed yet. We can only wait for the mod dev to take a look at it and fix it. Overall I would consider it minor as it doesn't block any gameplay progress, does it?
hmm, in order to fix the ex nihilo nei integration crash I had to start the pack around 20 times, same world always different mods, there was not a single time where the minechem machines broke :/Bug report: Version 1.4.8, updated from 1.4.5
I had to break and replace every chemical decomposer in my world. After the update they would still take items and power, but they would not actually produce any chemicals until I had replaced them. Thankfully I had a backup so I didn't blissfully erase 15 stacks of obsidian.
I love minechem, but this is reminding me why I normally don't use it
Yeah, I didn't notice that there was another pagethat was already answered, but thanks though.
This has been an issue since at least 1.3.2, it is a mod bug. Out of our hands. But you can watch the issue if you like: https://github.com/jakimfett/Minechem/issues/791Bug Report: Version 1.4.8.
My chemical decomposer's no longer decomposing Triple and Quintuple Compressed Cobblestone. Created a new work and had the same issue.
I got mine from the "troll" enderman spawn eggs which I made into an EnderIO powered spawnerI have been racking my brain about how to get the Dimensional tranciever as it needs an enderman head and they do not spawn naturally. I saw that you said you gave the spawn eggs so we could change the spawner type with enderio, so I went to do that... but the soul binder needs an enderman head itself. I have only gotten two endermen spawn eggs so far, one use for the vial and the other did not drop a head, even when I used the ender on him.
So where are we supposed to get this initial enderman head?
On a side note, I do not know how open to suggestions for mods you are as you seem to be keeping it light weight, but with this pack I would like to suggest two mods. I really believe. Storage Drawers and Super Crafting frames would fit nicely. They shouldn't add too much heft to the size of the pack and with their combined integration with JABBA and Refined Relocation they can make a really powerful really fast low tech crafting system.
Plus I just really like the drawers....