Immibis Microblocks vs Forge Multipart

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Heliomance

New Member
Jul 29, 2019
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What's the difference between them? Which is better? Why are there two mods that do pretty much exactly the same thing?
 

RenzosNips

New Member
Jul 29, 2019
199
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First, plenty of mods do "the same thing". It's about the little differences.
Neither is "better". FMP only works with mods that specifically make it work, Immibis's works with everything He (or she?) makes the mod work with. I actually prefer Immibis's, but there are several mods that require FMP, so that's what I use.
 

masterzh

Forum Addict
Jan 6, 2013
292
408
168
Slovakia
Pretty much what above person sad.

I would like to note 2 facts.
FMP has Placer moddifier which is very helpful. (key you hold and it will use opposite location inside block you are aiming at for placement)
FMP can be copy-pasted™ with RIM mod and its experimental block called "Transduplicators". Beware its experimental and require more work for player to copy something. You have to fill desired location with frames, hide them, build what you want and only after that you can use this block to copy paste. However i am not aware of any internal or external tool allowing to copy microblocks then this.
 

immibis

New Member
Jul 29, 2019
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Immibis's Microblocks lets you put covers (and other shapes) on things, and that's it.

Forge Multipart is a full-blown solution for putting multiple things in a block.

Immibis's Microblocks is more compatible and less intrusive. To make a mod work with FMP, the author has to rewrite significant parts of it; if they don't want it to require FMP as well, then they need to keep both the FMP and the non-FMP version. And if you ever decide to remove it, you'll only lose the microblocks.

However, Forge Multipart does more; it lets you put several things in the same block, not just one "main thing" plus some microblocks. (E.g. You can put energy conduits and red alloy wire in the same block, or several torches and levers).
 
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Lethosos

New Member
Jul 29, 2019
898
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Now if we can just be able to code modules for both, and turn on one or the other when it detects the appropriate mod...

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