IC2 Experimental - How does the enrgy work now?

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LazerusKI

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Jul 29, 2019
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As far as i understand, there is no energy loss for longer cables anymore.
Instead cables can transport only a specific amount of EU.

Now i build an electric furnace and put a MFSU next to it.
In 1.5.2 - boom.
But now it runs just fine.
Does that mean, that the machines will only pull out the needed amount?
So, the MFSU provides 2048 EU and the Furnace receive exactly 32 of them, so it could power 64 furnaces?
if thats the case, whats the transformer upgrade good for?
 

l3lackCalamity

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Jul 29, 2019
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It doesn't


edit: :p ok in all seriousness, Lv, Mv, and Hv no longer exist. You now just need to ensure the sum of Eus being generated is not greater then what a machine or storage unit accepts; greater eu causes the machine to explode.

So for example, a solar panel generates 1 eu per tick. If you connect 32 together, your line outputs 32 eu per tick. If you attach a machine that accepts 32 or lower your network is safe. If you attach an extra solar then suddenly your networks output is 33eu and your 32eu machine will become a crater.
 
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LazerusKI

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Jul 29, 2019
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It doesn't


edit: :p ok in all seriousness, Lv, Mv, and Hv no longer exist. You now just need to ensure the sum of Eus being generated is not greater then what a machine or storage unit accepts; greater eu causes the machine to explode.

So for example, a solar panel generates 1 eu per tick. If you connect 32 together, your line outputs 32 eu per tick. If you attach a machine that accepts 32 or lower your network is safe. If you attach an extra solar then suddenly your networks output is 33eu and your 32eu machine will become a crater.
thats exactly not the case...
i connected an Electric Furnace (32EU) directly to a MFSU (2048EU) and no boom...

also: no boom when i connect it to 40 Solar Panels, or 1 HV SOlar Panel
 

Zaflis

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Jul 29, 2019
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As far as i understand IC2, each powerline is actually a combination of many powerlines internally. You should be able to connect, say 100 solar panels on a tin cable that supports 32 EU per tick on each internal power line. Connecting that to batbox should gain 100 EU/t. It's just a tad bit difficult to test because EU-reader is not working. But try connecting anything that outputs directly more than 32 EU/t to a tin cable, and that cable goes boom, for example outputting 512 from MFE.

Today i tried something funny and made all my IC2 connections use hv-cables. They are very easy to make from iron, and can carry more power than anything else. As far as i can see, the power is not being reduced by distance either. Bye bye old glass fibre cables, i won't miss you much...
 

LazerusKI

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Jul 29, 2019
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As far as i understand IC2, each powerline is actually a combination of many powerlines internally. You should be able to connect, say 100 solar panels on a tin cable that supports 32 EU per tick on each internal power line. Connecting that to batbox should gain 100 EU/t. It's just a tad bit difficult to test because EU-reader is not working. But try connecting anything that outputs directly more than 32 EU/t to a tin cable, and that cable goes boom, for example outputting 512 from MFE.

Today i tried something funny and made all my IC2 connections use hv-cables. They are very easy to make from iron, and can carry more power than anything else. As far as i can see, the power is not being reduced by distance either. Bye bye old glass fibre cables, i won't miss you much...
That was the old system of 1.5.2
in IC2 Experimental, for 1.6.4, it is different. all P-Gens are combined, so 100 Solars is not 100x1EU, instead it is 1x100EU.
thats what i have read about it

currently the explosion seems to be disabled, jsut used a tin-cable to connect my MFSU...
 

rhn

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Nov 11, 2013
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As far as i understand IC2, each powerline is actually a combination of many powerlines internally. You should be able to connect, say 100 solar panels on a tin cable that supports 32 EU per tick on each internal power line. Connecting that to batbox should gain 100 EU/t. It's just a tad bit difficult to test because EU-reader is not working. But try connecting anything that outputs directly more than 32 EU/t to a tin cable, and that cable goes boom, for example outputting 512 from MFE.

Today i tried something funny and made all my IC2 connections use hv-cables. They are very easy to make from iron, and can carry more power than anything else. As far as i can see, the power is not being reduced by distance either. Bye bye old glass fibre cables, i won't miss you much...
Are you sure you arent talking about the old IC2? because from what I gather the old "packet size limits" on cables no longer exists and it is now limited by actual EU/t.
 

Trunks9809

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Jul 29, 2019
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I do remember reading one of the post here that IC2EX disabled the exploding machines mechanics for the time being till they fixed the energy net issue? I might be mistaken though.

This is correct, the machines exploding is currently disabled.
 

Zaflis

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Jul 29, 2019
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Are you sure you arent talking about the old IC2? because from what I gather the old "packet size limits" on cables no longer exists and it is now limited by actual EU/t.
I don't know fully how ic2 experimental works, it would help if something was written about it in wiki, but last time i saw it was all for 1.5.2. LazerusKI gave a nice explanation.

1 observation i could add, is that removing Macerator (and possibly solar panels and other devices if i remember right) with a wrench, still sometimes gives you a machine block. I'm not sure what the chance for that is or if it's intentional, but seems like 30% or something for it to break. Have not tested this in creative mode at all.
 

thaile4ever

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Jul 29, 2019
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The wrench having a chance to fail to remove machine properly has been a part of IC2 since pretty much the beginning. Traditionally the electric wrench in lossless mode the only way to have a 100% chance of success. Of course other mod tools break that.
 

rhn

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Nov 11, 2013
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I don't know fully how ic2 experimental works, it would help if something was written about it in wiki, but last time i saw it was all for 1.5.2. LazerusKI gave a nice explanation.

1 observation i could add, is that removing Macerator (and possibly solar panels and other devices if i remember right) with a wrench, still sometimes gives you a machine block. I'm not sure what the chance for that is or if it's intentional, but seems like 30% or something for it to break. Have not tested this in creative mode at all.
The wrench having a chance to fail to remove machine properly has been a part of IC2 since pretty much the beginning. Traditionally the electric wrench in lossless mode the only way to have a 100% chance of success. Of course other mod tools break that.
Yes, machines only break if you use a low grade wrench or doesnt set the electric wrench in lossless mode. The Gravitool from Gravusuite is always in lossless mode and guarantees the machine back 100% of the time, while having power for tons of uses.
 

Zaflis

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Jul 29, 2019
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IC2 in Direwolf pack 1.0.7 and stuff will definitely explode again... Just lost singularity compressor and rotary macerator by connecting them directly to MFE with only 1 transformer upgrade :p (you need 2, not 1)
 
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RedBoss

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Jul 29, 2019
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Short answer is the mod is in flux. There's no guide because it's still being messed about with.
 

Celestialphoenix

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Tartarus.. I mean at work. Same thing really.
It still works similar to the old IC2

Except you cant send multiple packets down the same cable.
IC2 4 solar panels would each send 1 Eu/t down the line- giving 4Eu/t in 1 Eu packets. (so the electrical current is 4)
in IC2EXP theres only ever a current of 1, so you'll send 4Eu/t in 4Eu Packets

Similar with the old transformers- a 128Eu/t into an LV transformer would output 4x32Eu/t- reading it as low voltage.
New ones should only output 1x32Eu/t per side. (I assume if only 1 side is used, the transformer will except a 128Eu packet ever 4 ticks??)
Voltages tiers are still the same values LV<32, MV<128, HV<512, EV<2048
But energy storage devices are different
Batbox is unchanged?
NEW UNIT- CESU (replaces "old" MFE) - MV/128Eu/t out
MFE (replaces "old" MFSU) - HV out
MFSU - 2048 Eu/t out​

And Cables have different capacities
Glass Fibre now handles 2048 Eu/t
Copper should take 128 I think??
Not sure on the other ones.
Nothing too hard- I think NEI tooltips show the voltage capacity for each unit.
 

MigukNamja

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Jul 29, 2019
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No losses over distance and you don't need transformers to up-convert anymore.

For instance, if you have 4x MFSUs each putting out 2048 EU/t, you can connect all 4 in parallel on the same glass fiber cable "bus" and there will be 8192 EU/t on that common fiber cable. On the consumer end, most machines would need 4 transformer upgrades to use 8192 EU/t, whereas the Thermal Centrifuge would just need 3 to use 8192 EU/t. Most machines would then be able to use between 7-ish and 16 overclockers.

You can feed the MFSUs at/with whatever power you wish.
 

Blue Sky

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Jul 29, 2019
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IC2 in Direwolf pack 1.0.7 and stuff will definitely explode again... Just lost singularity compressor and rotary macerator by connecting them directly to MFE with only 1 transformer upgrade :p (you need 2, not 1)

Those aren't actually in the 1.0.7 Direwolf pack, and are from Advanced Machines, not IC2 proper.
 

LazerusKI

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Jul 29, 2019
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IC2 in Direwolf pack 1.0.7 and stuff will definitely explode again... Just lost singularity compressor and rotary macerator by connecting them directly to MFE with only 1 transformer upgrade :p (you need 2, not 1)
they are not vanilla IC2, they are from "Advanced Machines" so they could have it enabled
 

Zaflis

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Jul 29, 2019
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they are not vanilla IC2, they are from "Advanced Machines" so they could have it enabled
I don't recommend enabling that mod yet at least. The machines almost work, but have bugs you don't want in the game. Overclocked macerator or compressor really do at least as good job as them. (I also took it off from my server soon after writing that last message)
 

Defiancey

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Jul 29, 2019
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How does it work now with overclockers? Do they suck alot more power like they used to in the old IC2? I used to run 2 transformer upgrades, like 10 internal storage upgrades and i think 13 overclockers. Hence why i used to have a huge array of mfsus.