- Thread starter 39cluesEKAT
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Are you looking for this?

They are, very much so, cuz greg isI thought that gregtech overclockers are different.

You can also consider providing lots of energy storage upgrades to the machine and running the machine infrequently so it has time to build up energy for the next set of operations.

Many machines, such as the assembling machine, have different energy consumptions per recipe (viewable via NEI), so it would be silly to describe the energy usage of the machine in general. Machines based off of IC2 such as the automatic macerator and stuff, have the same energy consumption as their IC2 equivalents.

Calculating the energy needed is quite simple: base * 2^overclocks. In a tabular format this is as follows.

# overclocks -> formula

0 -> base * 1

1 -> base * 4

2 -> base * 16

3 -> base * 64

4 -> base * 256

Because each overclock only speeds up the machine by a factor of two, this means that for each overclock, the machine consumes twice as much energy per operation, reaching 16 times more energy per operation for the max of 4 overclocks.

In terms of energy lines, ultra low voltage is 5 EUP, low voltage is 32 EUP, medium voltage is 128 EUP, high voltage is 512 EUP, extreme voltage is 2048 EUP, gregtech extreme voltage is 8192 EUP, and overkill insanity voltage is 1000000 EUP.

Remember that all gregtech machines will reset their progress if they run out of energy, so make sure you provide a solid energy line, and possibly storage upgrades.

Also make sure you never ever accidentally give too high of a voltage to a machine, unless you want your entire factory to blow up.

Thank you. This is perfect

You can also consider providing lots of energy storage upgrades to the machine and running the machine infrequently so it has time to build up energy for the next set of operations.

Many machines, such as the assembling machine, have different energy consumptions per recipe (viewable via NEI), so it would be silly to describe the energy usage of the machine in general. Machines based off of IC2 such as the automatic macerator and stuff, have the same energy consumption as their IC2 equivalents.

Calculating the energy needed is quite simple: base * 2^overclocks. In a tabular format this is as follows.

# overclocks -> formula

0 -> base * 1

1 -> base * 4

2 -> base * 16

3 -> base * 64

4 -> base * 256

Because each overclock only speeds up the machine by a factor of two, this means that for each overclock, the machine consumes twice as much energy per operation, reaching 16 times more energy per operation for the max of 4 overclocks.

In terms of energy lines, ultra low voltage is 5 EUP, low voltage is 32 EUP, medium voltage is 128 EUP, high voltage is 512 EUP, extreme voltage is 2048 EUP, gregtech extreme voltage is 8192 EUP, and overkill insanity voltage is 1000000 EUP.

Remember that all gregtech machines will reset their progress if they run out of energy, so make sure you provide a solid energy line, and possibly storage upgrades.

Also make sure you never ever accidentally give too high of a voltage to a machine, unless you want your entire factory to blow up.

Did something change about over clockers? The IC2 wiki says this:

You can also consider providing lots of energy storage upgrades to the machine and running the machine infrequently so it has time to build up energy for the next set of operations.

Many machines, such as the assembling machine, have different energy consumptions per recipe (viewable via NEI), so it would be silly to describe the energy usage of the machine in general. Machines based off of IC2 such as the automatic macerator and stuff, have the same energy consumption as their IC2 equivalents.

Calculating the energy needed is quite simple: base * 2^overclocks. In a tabular format this is as follows.

# overclocks -> formula

0 -> base * 1

1 -> base * 4

2 -> base * 16

3 -> base * 64

4 -> base * 256

Because each overclock only speeds up the machine by a factor of two, this means that for each overclock, the machine consumes twice as much energy per operation, reaching 16 times more energy per operation for the max of 4 overclocks.

In terms of energy lines, ultra low voltage is 5 EUP, low voltage is 32 EUP, medium voltage is 128 EUP, high voltage is 512 EUP, extreme voltage is 2048 EUP, gregtech extreme voltage is 8192 EUP, and overkill insanity voltage is 1000000 EUP.

Remember that all gregtech machines will reset their progress if they run out of energy, so make sure you provide a solid energy line, and possibly storage upgrades.

Also make sure you never ever accidentally give too high of a voltage to a machine, unless you want your entire factory to blow up.

http://wiki.industrial-craft.net/index.php?title=Overclocker_upgradeEach upgrade reduces the operating time to 70% of the previous value and increases energy consumption by 60%. Theoverclocker upgrade's effects stack exponentially. For example, two upgrades makes the machine operate at (0.7)^2 = 0.49 times normal time (100% faster) and use 1.6^2 = 2.56 times the energy (139% more). 8 of them will run the machine at over 8 times normal speed, and use over 43 times as much EU.

IC2=/=GTDid something change about over clockers? The IC2 wiki says this:

http://wiki.industrial-craft.net/index.php?title=Overclocker_upgrade

shouldnt, but it might, because GT.Ahhhh. And now I know.

So, this only affects Gregtech machines specifically? Does it change overclockers I put into an electric furnace?

However with GregTech by default you won't be able to craft many IC2 machines to begin with, instead you'll be using Greg's alternatives which use GregTech style overclocking.

So Electric Furnace will use IC2 overclocking, but Automatic E-Furnace will use GregTech overclocking.