Genetics take way too long thats why I calculated this!

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rebswin123

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Jul 29, 2019
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So while waiting for my bees to finish up in an automated process including the isolator and sequencer I started to wonder how many bees I could process per day then that led to weeks then months and finally my whole life. So, the average life expectancy of an American male is 77.4 according to wikipeida multiply that by 8765.81 (the amount of hours in a year) then divide by 20 (the amount of time it takes to process a single gene) and that equals out to 33923.6847. That is not a lot for my whole life. 33923.6847 bees for the average male? Binnie fix yo shit.
 

asb3pe

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Jul 29, 2019
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Previously, Binnie's machines took a very long time, there were no shortcuts. After he split his mods up into different packages, Genetics for bees takes even longer now.

I think Binnie is clearly aware of these facts, and thus I must conclude that Binnie made a conscious decision to increase the length of time that must be invested in his mod. I don't think it was a mistake.

I've been working on my bees in Infinity modpack for the past week (every day, all day). And its only now that I'm starting to see results of all my hard work (I've made 80 Alvearies so far, with more on the way, except I don't have the bees to fill them all yet LOL).

I really don't like how much time is involved either, but I haven't gone running to Gendustry. I'm sticking with Binnie, like I've always done, but yeah the amount of time involved is bordering on "GregTech-like", and I don't mean that in a good way.

Nobody wants bees to take 5 minutes, and then you're done with the mod - there has to be a happy medium, a middle ground somewhere, somehow. But I don't think Binnie has any intention of trying to find it. Unfortunately.
 

Bagman817

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Jul 29, 2019
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Binnie's is ridiculous. It'd be nice if I could add just the bee worldgen from Binnies (and Forestry, for that matter), because the rest of it is pointless in a world where Gendustry exists.
 

Darkone84

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Jul 29, 2019
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I spent a while and I gave up trying to use the Genetics machines. I don't have the time to invest so I went with Gendustry.
Even playing on The Dark Trilogy were most of the recipes have been changed and made harder, Binnie's processing method is just ridiculous. One thing I would like to see with Gendustry is it should have a config option to change the % chance of it working or failing. If it fails you have to try again also you have a chance of losing the bee.
 

asb3pe

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Jul 29, 2019
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Binnie's process actually isn't all that much different from the way it was before. The hardest part was figuring out the new addition - larvae. But now that I've spent a few weeks working on my bees, I've got the process down. I just won't use Gendustry, never tried it and probably never will. I enjoy putting the time into Binnie's methods and seeing the results. But yeah, it does take a long time to get going, and there's a lot of labor-intensive stuff involved (as there always was).

I'm right back to where I always was with bees now... I make my Super Bee with all the best traits on it, then I inoculate the larvae from the Super Bee with Species serums to get drones (I usually make 4). Then I can make a princess using the 4 drones and do my cross-breeding to get all the bee species. It's working very well now that I've got the method down. It never was a fast process, but it is enjoyable for me.
 

Pyure

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Aug 14, 2013
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I know next to nothing about the mechanics involved, I just have one question.

Can you not simply scale up your production with more machines? If that's the case, there's not really a fundamental design problem here.
 

asb3pe

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Jul 29, 2019
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I know next to nothing about the mechanics involved, I just have one question.

Can you not simply scale up your production with more machines? If that's the case, there's not really a fundamental design problem here.

Yes, you def can scale up, to a certain degree. But when you go to inoculate a bee larvae with new traits, that process takes 10 minutes per trait... and if you're doing a full 13-trait bee (using the new "serum array"), that means one drone takes 130 minutes to make... which is almost LOL long... similar to Steve's Carts when you have to wait 2 hours to get the darn train you just made. And you only get ONE drone, not even a princess! LOL

I've been able to avoid using 13-trait serums. I made a "Super Bee" with all the best traits on it, but I did it one trait at a time. Still, if you only try to mutate one trait, you still have to make like 4 drones because 2 isn't always sufficient (theoretically you'd only need 2 drones to make the mutation, one to change the active and the other to change the inactive trait)... so you need to wait 40 minutes to get those 4 drones (10 minutes per inoculation to get a larvae). If I had 4 machines going, then 4 drones would only take 10 minutes total. So scaling up is def a good option for this specific operation.

But we always knew Binnie's took a long time, nothing has really changed much. I like what Binnie did with his mods, I give him a thumbs up now that I've spent time working with Genetics. Won't be long now until I have most of the good, productive bees going.

The first bees I made were Sugary (for sugar) and Agrarian (for wheat). Kind of odd choices for my first bees, but Genetics requires a decent amount of each item to get started. Bonemeal too, but I had plenty of that from my Cursed Earth mob grinder. But I like the fact that sugar and wheat are in demand, because those were two items that I basically never needed before. I'm glad he added in the whole Incubator line of machines - I think I have 7 of them running (a lot of new items added - a few types of bacteria fluids, growth medium, enzyme, etc), speaking of "scaling up".
 
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Azzanine

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Jul 29, 2019
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It's probably like this due to Extra bees, if bee's where quick they would be a tad too powerful. And addons to the bee thing pretty much lets bees make everything.
That being said, balancing things by wasting time while effective is counter intuitive when you remember games/mods are for fun.
If bees just made honey and wax they could afford to breed and produce faster.
 
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Bagman817

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Jul 29, 2019
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It's probably like this due to Extra bees, if bee's where quick they would be a tad too powerful. And addons to the bee thing pretty much lets bees make everything.
That being said, balancing things by wasting time while effective is counter intuitive when you remember games/mods are for fun.
If bees just made honey and wax they could afford to breed and produce faster.
{my emphasis}
This. It's also hugely punishing for people playing SSP; and yet another reason it's becoming almost mandatory to set up a local server to get to end game in a heavily modded environment. The good news is it doesn't take much horsepower to run a local server on the the same machine as your client.
 

jordsta95

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Jul 29, 2019
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It's probably like this due to Extra bees, if bee's where quick they would be a tad too powerful. And addons to the bee thing pretty much lets bees make everything.
That being said, balancing things by wasting time while effective is counter intuitive when you remember games/mods are for fun.
If bees just made honey and wax they could afford to breed and produce faster.
Hence why I have issues with mods like Steves Carts 2 and Forestry.
Something which I can do instantly with other mods (MFR; tree farms, Magic Crops;infinite ores, respectively) I have to wait at least an hour, excluding the time it takes to get any extra materials (e.g frames)
 

epidemia78

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Jul 29, 2019
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Hence why I have issues with mods like Steves Carts 2 and Forestry.
Something which I can do instantly with other mods (MFR; tree farms, Magic Crops;infinite ores, respectively) I have to wait at least an hour, excluding the time it takes to get any extra materials (e.g frames)

Amen. Waiting is not fun. Anyone who makes mods where doing nothing is the only way to progress is doing it wrong.
 

zenikk

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Jul 29, 2019
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i agree with this, i haven't tried since i was messing with it on direwolf and i didn't even get to making my first bees but i also noticed how much other stuff you need now compared to when i first tried it. the steps to get that far can be quite a task to do if you don't have a good backlog of sugar and wheet as you will go threw it super fast, not to mention now i think you need liquid dna for like one machine when i remember you needing it for allot more