Problem FTB monster 1.0.10 not starting

Connor Gavitt

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Jul 29, 2019
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I have FTB monster 1.0.10 and attempted to boot with ATG, BoP, and Highlands enabled, server.properties world generation is ATG- Alternate. It crashes before it can even generate the world- console logs here- https://pastebin.com/VF9LksG4

Here is a crash from this morning with the old world however I think it is unrelated. https://pastebin.com/EXSA53xm

It just stops after trying to load a "snowy coniferous forest" however i'm not sure what to do.
 

Wagon153

New Member
Jul 29, 2019
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Do you have MCPC? If so, try loading up without MCPC and see if it crashes then. I say this because it looks like it's conflicting with biome generation.
 

Cozza

New Member
Jul 29, 2019
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Your first crash is problem with MCPC+ and Biomes O' Plenty. It's due the JVM flags your using. See here for more info, the issue popped up in a BoP update late last year and nobody could be bothered to fix it because of how obscure it is. To fix it, simply change to the current recommended JVM flags in that thread or remove the Tier3 JVM flags in your startup script.

Your second crash is a ticking tile entity, specifically a rotarycraft boring machine. To fix this, either remove the entity with McEdit, it is located at -1257,11,2323 or you could set B:removeErroringTileEntities=true in forge.cfg
 
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