Hello, I've been experiencing lag that is out of the ordinary. I've tried to make another world, and deleting suspected mods for CPU time... All without any changes.
I'm current using this as my startup script...
The messages I am getting in console... (Auto-saving not enabled) The server tick is going slow. The last tick was (something around 21000ms, sometimes more). I'm using MCPC+,
Plugins List:
See Attached
Anyone have any ideas? Also tried with MCPC+ removed and a fresh world, and problem persists.
I'm current using this as my startup script...
Code:
java -d64 -server -Xms512m -Xmx12G -XX:PermSize=256m -Djline.terminal=jline.UnsupportedTerminal -XX:ReservedCodeCacheSize=512m -XX:NewRatio=4 -XX:SurvivorRatio=3 -XX:TargetSurvivorRatio=80 -XX:MaxTenuringThreshold=8 -XX:+UseParNewGC -XX:+UseConcMarkSweepGC -XX:SoftRefLRUPolicyMSPerMB=0 -XX:MaxGCPauseMillis=20 -XX:GCPauseIntervalMillis=250 -XX:MaxGCMinorPauseMillis=7 -XX:+CMSClassUnloadingEnabled -XX:+ExplicitGCInvokesConcurrentAndUnloadsClasses -XX:+UseCMSInitiatingOccupancyOnly -XX:CMSInitiatingOccupancyFraction=50 -XX:+BindGCTaskThreadsToCPUs -XX:+TieredCompilation -XX:Tier0ProfilingStartPercentage=0 -XX:Tier3InvocationThreshold=3 -XX:Tier3MinInvocationThreshold=2 -XX:Tier3CompileThreshold=2 -XX:Tier3BackEdgeThreshold=10 -XX:Tier4InvocationThreshold=4 -XX:Tier4MinInvocationThreshold=3 -XX:Tier4CompileThreshold=2 -XX:Tier4BackEdgeThreshold=8 -XX:TieredCompileTaskTimeout=5000 -XX:Tier3DelayOn=50 -XX:Tier3DelayOff=25 -XX:+UseFastEmptyMethods -XX:-DontCompileHugeMethods -XX:+AlwaysCompileLoopMethods -XX:+CICompilerCountPerCPU -XX:+UseStringCache -XX:+UseNUMA -jar minecraft_server.1.6.4.jar nogui
The messages I am getting in console... (Auto-saving not enabled) The server tick is going slow. The last tick was (something around 21000ms, sometimes more). I'm using MCPC+,
Plugins List:
See Attached
Anyone have any ideas? Also tried with MCPC+ removed and a fresh world, and problem persists.