Warning, Long post ahead!
There is no place for aesthetics in Blood n Bones when it comes to base defences.
There is no overkill in defences.
There is no mob proof defence.
What i have done for my base is:
I made 4 6 block tall walls around the base, 4 blocks thick consisting of (outer to inner layers) Dirt, Dirt, Cobble, Obsidian Bricks (not covered completely since i stopped playing thinking 1.7.10 would arrive soon :'( ). It has a dirt block overhang, and on that overhang there are those thorn/spiky plants and hanging on that overhangs are punji sticks. Around the outside of those walls there is a 3 block wide and 3 block deep canal filled with that black withery goo. Inside those walls, is my inner courtyard. Animal farms, a small sugar cane farm, jerky dying racks and a fishing station (next to a river, very bad) are there. And in the center of it all i have a skybase, which entrance is secured by a double trapdoor mechanism.
And mobs still find their ways in :/
Manticores and other flying mobs bombard me quite often.
A water creeper exploded next to my base and mobs climbed over it, i survived just barely :/
Zombies don't die because they stay in the river.
No base is perfect, trust me.
But regardless of that, i found a way to implement a sprinting mod in BnB
I copied all the stuff from the FTB directory associated with BnB (Config, Mods jibberjabber and so on) and copied it into my MC directory.
Installed Forge 1.6.4, added the better sprinting mod, set the java parameters as suggested in the FTB launcher BNB description and Me Gusta!
Still having some lag issues tho :/
Do you guys have any fixes for the lag? The framerate is fine, around 60fps, but i get the stutter every now and then.
I am playing with the faithful 32 texture from the ftb launcher, set the said parameters and allocated 4GB of ram to minecraft.
Tried disabling the texture pack, still stutter, tho a bit less frequent.
My pc specifications are
I3 3240 3.4GHz
12Gb DDR3 1600MHz (2x4gb HyperX Fury 1600mhz + 4gb 1600 regular kingston)
Asus Gtx 560 Ti DirectCu ii 1GB Gddr5.
I tried minimizing the graphics and turning dynamic lights off, but the stutter still happens often. Should i try squeezing Optifine into the modpack? Is it compatible?
My friends and I just came from a DW20 world where we had decided we "beat" the game because we had ore/material generation automated, blood magic automated, ic2, enderio, and pretty much every other system automated and our only project left would have been setting up a system to automatically expand the ME system as needed. We wanted a harder more survival focused modpack so I somewhat forced them to come here. Along those lines, we currently don't have invasions (because server and some people haven't even started yet) and a very small amount of things were made more livable (20 food history until everybody at least survives through a night or two and can start a farm, then we'll probably go back to 30). Right now I just have a skybase with 3 different dirt shaft entrances , mostly encased in water (the main one has double trapdoor trap and the entrance doesn't have water over it so theoretically bad things can happen, I'm not too familiar with mc physics). So far that has worked fine and the only issue I've had is occasional flying mobs but a half-decent bow takes care of those.
So far my biggest qualm with this mod is how easy it is to skip progression with abusing roguelike dungeons. I was able to jump from an iron boosted pickaxe to shadowsteel just be being very careful and occasionally bypassing parts of rogue dungeons. I feel like they need to be made of something unbreakable to make it much harder to skip levels of the dungeon.