If you guys with lots of experience in mindcrack were to put the following armor in order from best to worst what order would it be?
Fiery, Ironwood, diamond, steel, exo, thamium, steeleaf, quantum, nano?
Repairing is not all that important by the time you have enough resources that you can spend the materials to make iron, as the armor will last fairly long. It also messes with the aura, right? Yeah, I don't need to go and start causing crazy amounts of wisps to spawn in my base so I can put up a thread here that says "So, I Have A Pest Problem" (as we get one every week or so). I am also using Better Enchanting, which removed the randomness in enchanting so enchantability isn't an issue for me as I can see the exact cost for the enchant I want.I would put Thaumium over Steel because of it's enchantability, and because it can take the repair enchant specifically, which makes it a lot more useful than steel. But not enough to be better than the quaility of diamond.
Only by using enchanted books, normally, I believe.What about steeleaf and ironwood? those come with pre-enchantments so they are stuck with those, but can more be added?
A full set of steelleaf gives you eight armor points and has not very good enchantments.is steelleaf better than ironwood?
A full set of nano gives you ten armor points, and never runs out of durability. It can also be enchanted, I believe.Is stealeaf better than nano?
A full set of fiery gives you eleven and a half armor points, and has crappy enchantments.is Fiery better than Nano?
I'd rate them as such:I have to set an economy for my FTB server so i have to know prices.
I am fairly sure nano can be enchanted, nor does it run out all that quickly (unless you are getting murderboated, perhaps), although it does not look anywhere near as cool.I thought fiery gave 12 armour points, not 11.5. But even so, each armour point is 8% protection. So full fiery armour gives 8*11.5=92% protection, which is better than nano, not to mention it doesn't run out after about 3 seconds (unlike nano), AND you can book enchant it for even more protection and unbreaking. Not to mention you also get fiery aura by default.
Isn't enchantable nano a glitch? Although I guess what you said still applies until it is fixed. Thing is with nano though is that the charge runs out really fast.I am fairly sure nano can be enchanted, nor does it run out all that quickly (unless you are getting murderboated, perhaps), although it does not look anywhere near as cool.