Is it possible to throw some quest lines from 1.10 packs that use BQ to my Unstable 1.10 and how should i do that?
For example i would pick one quest line from pack A, two quest lines from pack B and so on.
Yes that is an option, but for making quest lines is important that you know the mods, if i would do quests for my self i would probably make quests for stuff that i already make them every time i play MinecraftI'd say your best option would be to add HQM and just set them up yourself in a book. If you are even able to 'cut and paste' from one modpack to another, you risk the possibility that recipes have been changed, or that quests have been set up to be dependent on other questlines being completed.
Yes that is an option, but for making quest lines is important that you know the mods, if i would do quests for my self i would probably make quests for stuff that i already make them every time i play Minecraft
This sounds a little more complicated then a simple question. Where did you download the server from and how did you start it?I can't craft any mod-specific items on my own ftb servers, tried on direwolf20 and infinity. Neither my partner couldn't craft any items, only vanilla, others bounce back, any fix?
The 3x3 slots are added by your "Network tool" wrench. It allows you to store stacks of different cards and as long as you have it in the inventory when configuring AE components, it will pop up the 3x3 for easy access to them.
You can use BC gates to detect the pools and their fill status.What's the absolute most compact way you can put up a redstone disable for a full mana pool? It seems to me that you absolutely need one of the axial directions (NSEW or bottom) for the comparator, and a redstone block beside the comparator to make sure that it only toggles to 15 on full?
Excellent, makes sense. Thanks guys.The 3x3 slots are added by your "Network tool" wrench. It allows you to store stacks of different cards and as long as you have it in the inventory when configuring AE components, it will pop up the 3x3 for easy access to them.
Recently I noticed most of the soil blocks around my Gendustry hives have turned to podzol (maybe it's mycelium). Is that a bee side-effect? Or something to do with all the Halloween mobs? (DW20 server) I did add one breed recently that required mushrooms as the flower type, didn't know that would also change the dirt blocks.
Not a major issue, I can always move the hives somewhere else. Seems to spread, if it's bee range, they're sure covering a wide area.
At least one of the fungal line will convert dirt to mycelium. (WTF, spell-check? That's a word.) That mycelium will spread as normal, even beyond the bee-range (I think the Bee-Alyzer will give you the block radius). Throw in a line of some non-dirt block, and it will stop the spread.
EDIT: Sounds like it might be the 'Boggy Bee' with a 9x6x9 range.
I'll put down some ice or something to demarcate the bee zone. Might also move those bees to a dedicated hive location, start putting some organization into the system. Not ready to start tree breeding, but getting decent amounts of blaze rods/powder and blizz powder already, apiaries are pretty neat resource generators.
A line of cobble, sand, or even wood should do the trick just as nicely, and without the fuss of getting ice.