AE2 autocrafting non-fuzzy

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DaemosDaen

New Member
Jul 29, 2019
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Is there any way to make it so that AE2 autocrafting will use exactly what I tell is instead of using fuzzy logic to get the materials.

example: I want to use blue floral powder to make blue paint balls, currently it uses lapis, I do have a recipie to make blue floral powder in the ae system and have even premade some.

this also happens for red, white, and black, probably the rest, I just don't have any other colors coming in that I know of.