Does anyone else get heavy frame rate drops when AE import/export buses are running? I only get about 25 fps max anyway, but when the buses are running it kills my fps down nearly to single figures. It's not constant, more akin to the lag spikes you get from the lighting update on RP timers each pulse. We've noticed if we turn off smooth lighting that there's a noticeable improvement but it's still there. Do AE buses cause lighthing updates when they pulse then or ? We find if we move about 15+ blocks away from the buses it no longer affects us until we move back within that range.
DW20 5.2.1 pack.
DW20 5.2.1 pack.