Cool stuff. I like the way some mods are starting to go, with features that require constant micromanagement, such as the IC2 crops and the new Thaumcraft research system. These things add a lot of depth and fun, hope to see more in the feature. And Azanor's "pipes" are quite...unique, eh.
copy of my comment on the video's page:"
yay no more worrying about overloading tanks with taint, purple creepers destroying everything (or at least, if corruption is still implemented, hopefullay a config option.... might suggest that if i can find an appropriate place to do so better than comments), or lottery research!
Mobs in Jars is no longer just an MCEdit's folder name... ROFL... maybe the mob-jars should have magical aspects based on the mob? creeper would have energy, blaze=fire+light, spider=???
Does anyone have additional ideas on the mobs in jars idea? It was by far my favorite idea. I'm sure the player in a jar idea could be worked out LOL. Maybe it teleports the player to a glass room floating over a void? Nah too much coding... It's still a neat general idea (the mob-in-a-jar not necessarily the player-in-a-jar).