[1.7.10] Explora Experimentia (v1.4.4) (Not your average kitchen sink pack!) (138 mods and growing!)

sgbros1

New Member
Jul 29, 2019
952
-6
0
Welcome to Explora Experimentia!

This is just your normal kitchen-sink pack, maybe a bit smaller.

What's the difference then? Well, check the modlist.

Whaaaa...? No TE? Ender IO? Botania?!

Yes, this modpack does not, and will not include any of your familiar mods that you have been used to. It will challenge you to research and experiment with other mods. It is also fairly minetweaked to improved cross-mod interactions (i.e. You need this mod to progress on this other mod).
(Just a side note, as of v1.1.0 I've added BuildCraft, but there will not be any quarries or engines other than Redstone Engine.)

NOTE: THIS MODPACK IS UNDER HEAVY DEVELOPMENT AND MAY REQUIRE WORLD RESETS.

THIS PACK IS ALSO NOT EXTREMELY STABLE. I HAVE GOTTEN REPORTS ABOUT WORLD CORRUPTION FROM THIS PACK. I AM NOT RESPONSIBLE FOR ANY LOSS DUE TO WORLD CORRUPTION, PLEASE BACK UP YOUR WORLDS.

Pack code is sgUnknown.

Now on Curse!

Advanced Generators
AOBD 2
AppleCore
Aroma1997Core
AromaBackup

Avaritia
B0bGary's Growable Ores
Baubles
Baublicious
BdLib
BetterBoat
BetterFps
BiblioCraft
BladeCraft
Blue Power
Bow Infinity Fix
Buffed Tools
Buildcraft: Core, Factory, Robotics, Silicon, Transport
BuildcraftCompat
Calculator
Chest Transporter
ChickenChunks
Clockwork Phase
CodeChickenCore
CoFHCore
CoFHLib
Compacter
CompactStorage
Cooking for Blockheads
Cosmetic Armor
D3 Core
Ding
Draco Animus
DummyCore
Emotes
Enchanting Plus
Enchiridion
Ender Compass
Ender Storage
EssentialCraft 3
Exchange Orb
Extra Utilities
FastLeafDecay
FFS - Fancy Fluid Storage
Flowing Flux
FoxLib
FpsPlus

Futuristic Decor
Gany's End
Gany's Nether
Gany's Surface
Helpful Villagers
HopperDucts
Hot Water
HxC-Core
HxCEnchants
Immersive Engineering
Immersive Integration
InGame Info XML
Integrated Circuits
inventory Pets
Inventory Tweaks
LaunchGUI
Logistics Pipes
Lumberjack
LunatriusCore
Magnanimous Tools
Mapwriter 2
MattDahEpic Core
Mine & Blade: Battlegear 2
MineTweaker 3
ModTweaker 2
MobiusCore
Movement Enchancement Suits and Armor (MESA)
NEI Addons
NEI Integration
NotEnoughItems
NotEnoughKeys
NuclearCraft
OpenBlocks
OpenComputers
OpenModsLib
OpenPeripheralCore
OpenPeripheralAddons
OpenPeripheralIntegration
OpenPrinter
OpenSecurity
Pam's HarvestCraft
Pneumatic Cooking
PneumaticCraft
Practicalities
Progressive Automation
QmunityLib
QuantumFlux
R.O.A.R
Reconstructor
Remote IO
RF Windmills
SanAndreasP's Manager Pack
Santa's Decor
SmoothBedrock
Solar Expansion
Soul Shards: The Old Ways
Stained Ender Tables
Steel Industries
Storage Drawers
Super Multi-Drills
Tails
Thermal Foundation
Tiny Storage
ToolUtilities
TransportCraft
Utility Worlds
Waila
Waila Harvestability
Waterproof
Wini
WR-CBE
WYEM (Wear Your Enemies Mod)
Ztones

Code:
-Changelog v1.4.4-

Added Flowing Flux
Removed Calculator's Reinforced Iron from the Steel ore Dictionary
Code:
-Changelog v1.4.3-

Added Aroma1997Core as a disabled mod
Added AromaBackup as a disabled mod
Added LaunchGUI
Added a warning to the loading screen.

[BUG] Do not craft/press 'R' or 'U' in NEI the Steel Stick. It will crash. Will workaround a fix soon.
Code:
v1.4.2 Changelog

-Removed Too Much Time mod. Apparently you had to sleep three times to cross the night...
Code:
v1.4.1 Changelog

-Disabled recipes for Deep Dark and Last Millenium, use Utility Worlds guys.
-Changed Tough Alloy Ingot recipe slightly.
Code:
Changelog (v1.4.0)

Added mods
- AppleCore
- Avaritia
- Chest Transporter
- Draco Animus
- Inventory Pets
- Tiny Storage
- TransportCraft
- Utility Worlds
- Wini
- Helpful Villagers

Removed mods
- RFTools
- Mob Drop Exchange Orb
- Crafting Pillars
- Redstone Paste
- Refined Relocation
- Super Massive Tech
- Pet Bats

Updated mods
-Bibliocraft
-Blue Power
-Calculator
-Cooking for Blockheads
-D3Core
-EssentialCraft3
-Extra Utilities
-Gany's End, Nether, and Surface
-HxCCore
-HxCEnchants
-Immersive Engineering
-Immersive Integration
-Integrated Circuits
-Logistics Pipes
-ModTweaker (downgraded)
-Open Security
-PneumaticCraft
-Progressive Automation
-QuantumFlux
-Storage Drawers

-Fixed worldgen
-Fixed water bucket not returning a bucket in several recipes
-Disabled Ender Quarry (evil plans coming...)
-Nerfed Exchange Orb
-Changed recipe for Tough Alloy Ingot
-Changed recipe for Advanced Core
-Changed recipe for the Thermal Foundation liquids
-Disabled recipe for OpenBlocks tank
-Disabled recipe for Energy Nodes
-Disabled recipe for Ender Thermic Pump
-Changed recipe for MESA Spring and Gear
-Changed recipe for Super Multi-Drills Iron Rods
-Disabled recipe for chain armour

-Probably more...
Code:
v1.1.0

Updated a lot of mods
-AOBD
-Bibliocraft
-Calculator
-Extra Utilities
-FFS
-Gany's Surface
-Advanced Generators
-HxCCore
-HxCEnchants
-Immersive Engineering
-InGameInfoXML
-MapWriter 2
-NEI Integration
-OpenBlocks
-OpenModsLib
-Pam's Harvestcraft
-PneumaticCraft
-RFTools
-Sodacan Torches
-Super Multi-Drills
-------------------------------
-Removed GreenThumb
-Removed FogNerf
-Removed Solar Flux
-Removed Pressure Pipes
-Added Buildcraft|Core
-Added Buildcraft|Robotics
-Added Buildcraft|Silicon
-Added Buildcraft|Transport
-Added Buildcraft|Factory
-Added BuildcraftCompat
-Added Logistics Pipes
-Added OpenComputers
-Added OpenPeripheralCore
-Added OpenPeripheralAddons
-Added OpenPeripheralIntegration
-Added OpenPrinter
-Added OpenSecurity
-Added Blue Power
-Added QmunityLib
-Added Baublelicious
-Added Immersive Integration
-Added McJtyLib
Code:
v1.0.0

-Initial release, with 127 mods.

This modpack is completely created and managed by me, sgbros1.
Special thanks to all the mod developers behind all these amazing mods!
The Forge team for creating Forge, the best thing since sliced bread!
The FTB team for being an amazing host of this modpack!
The ones behind Curse for Minecraft to allow me to have an amazing platform to build this modpack!
Just anyone who has given me support for building this modpack. You guys are awesome!
 
Last edited:

sgbros1

New Member
Jul 29, 2019
952
-6
0
I actually sent an outdated zip version of my pack... now I have to get MediaFire to upload it all over again. :p

And then I have the urge to add another mod... :p
 
Last edited:

lenscas

Over-Achiever
Jul 31, 2013
2,015
1,799
248
if you want a difrent mod for chunkloaders then normal, go with dimensional anchors. It even has more config options then chicken chunks. :p
I like the mods but the fact that there are no computers kills me (if you know my base you know why). I may end up checking it out.
 

sgbros1

New Member
Jul 29, 2019
952
-6
0
The pack is out on FTB! The pack code is: sgUnknown

Also, @SoraZodia, you spelled your own name wrong :p

Double also, yes I know I spelled the title on the banner wrong. It's hard to spell pseudo-Latin correctly :p
 

Kiktamo

New Member
Jul 29, 2019
5
0
0
Looking very cool. Used a few of the mods before but for the most part not really. Alot of the mods I recognize are one's I've wanted to get into but usually end up getting distracted by said familiar mods. So yeah very interesting going to give it a shot.
 

TheJoshster

New Member
Jul 29, 2019
5
0
0
Well, I actually have some experience with Clockwork Phase from that modpack by the Crash Landing guy, so this is a little familiar at least.
 

Psychicash

New Member
Jul 29, 2019
700
0
1
I will be trying this later on this week... freaking work schedule always getting in the way.

EDIT: After looking through the mod list, I can say I'm familiar with half of these things...

A few are a bit... um OP but that's part of the fun. :D
 
Last edited:

Psychicash

New Member
Jul 29, 2019
700
0
1
Well I love the idea (haven't used though) better boat. Clockwork Phase is pretty awesome. I haven't used it enough to say OP or not but either way from what I've used in it, it is very fun. I haven't used exchange orb but it feels like Equiv Exchange and therefore OP lol. There is just so much room for exploits in an exchange type mod that it's not even funny. I love EE3 but I only used it for mostly cosmetic blocks. I don't know how Orb fares so we will see.

Practicalities... Ok so I could write a whole wall of text about this mod. I love this mod. That having been said it has one of the most efficient and powerful magnets I've seen. A few items are... well have the potential for abuse. The void Bucket comes to mind. I do love the tools and the smooth glowstone. Love the wither killer. A great and functional automation of wither star production. No that's not op given the investment into it.

RFTools... I don't know that I'd include it in this pack simply because it's in DW20's pack and Horizons. Not to mention it's pretty OP considering if you can produce the RF you can have endless feilds of (insert rare resource here).

Smooth bedrock FTW seriously I was disapointed that DW didn't include this in this version of his pack.

Soul Shards: The old Ways... this mod is rediculously OP and I love it at the same time. I mean yes you have to craft the stuff and kill all the things... but have you seen the mob farm level 5 go?! OmG it's great. Still op

Tails... I could do without it to be honest but that's just me. I know some people who love it. It's like the hats mod you can take it or leave it.
 

sgbros1

New Member
Jul 29, 2019
952
-6
0
Thanks for the feedback Psychicash :)

Exchange Orb is just EE's Philosopher's Stone. I haven't tinkered around with it too much, so I haven't tweaked it much. I plan on using it to make getting decorative blocks from worldgen easier to get, and maybe some other things (like the iron to pearls thing)

RFTools I plan to nerf it with some Avarita extreme crafting recipes, so there's that. I really only wanted it for the dimension building, and maybe some other things.

I thinking of changing EssentialCraft3 next, so be prepared for some recipe changes.

Tails is clientside and you can choose not to play with it. Only reason I added it is because I'm slightly furry, hence the avatar :)

I plan to get some form of endgame item replicator, I heard QuantumFlux adds that in the new update, so be prepared for that :)
 

pikminman13

New Member
Jul 29, 2019
194
0
0
Question, what is the honorary ore processing mod? Is there one? Does pneumaticraft have something I was unaware of? Or is there none at all? All the iron you need for pneumaticraft is kinda annoying to get without processing. Side note, I am kinda happy mekanism isn't treated as a non-mainstream mod. IMO its better than TE, EIO, and IC2 because it contains all the peripherals you need with those mods, plus even better things. At least I know about 1/5 of the mods here. Also I crashed when i was first loading it (if that was said in the description and I didnt see it i apologize). It was at the end of "initializing mods phase 1."
 
Last edited:

sgbros1

New Member
Jul 29, 2019
952
-6
0
Question, what is the honorary ore processing mod? Is there one? Does pneumaticraft have something I was unaware of? Or is there none at all? All the iron you need for pneumaticraft is kinda annoying to get without processing. Side note, I am kinda happy mekanism isn't treated as a non-mainstream mod. IMO its better than TE, EIO, and IC2 because it contains all the peripherals you need with those mods, plus even better things. At least I know about 1/5 of the mods here. Also I crashed when i was first loading it (if that was said in the description and I didnt see it i apologize). It was at the end of "initializing mods phase 1."
Yes, there is a ore doubling block. Look for the refinery in Practicalities.
 

sgbros1

New Member
Jul 29, 2019
952
-6
0
Also I crashed when i was first loading it (if that was said in the description and I didnt see it i apologize). It was at the end of "initializing mods phase 1."
Crashlog? Did you tamper with the pack, because last I recalled it worked fine on my computer.