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    [1.7.10] TolkienCraft II - Adventure Awaits! - v2.9.5[QUESTS][ADVENTURE][NORMAL MODE]

    Hey there, Just a quick question updating from 2.3.0 to 2.3.2 and skipping 2.3.1 is there anything else I should do updating? This is on a server online.
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    [1.7.10] TolkienCraft II - Adventure Awaits! - v2.9.5[QUESTS][ADVENTURE][NORMAL MODE]

    That is from the first page, if you are unsure how to do that see guide below: >Open FTB Launcher >Go to options >Advanced Options >Change Download locations to one of the ones mentioned above >Exit Advanced options Pack Code = tolkienadv2 Hope that helps :)
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    [1.7.10] TolkienCraft II - Adventure Awaits! - v2.9.5[QUESTS][ADVENTURE][NORMAL MODE]

    Oh sorry no its hosted on a server online, no Lan. Also there was no crash report on the client. I ended up comparing both HQM folders, and the server one was definitely different. Made a back-up of the server folder and copied the local one over and its all working now. Thank you.
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    [1.7.10] TolkienCraft II - Adventure Awaits! - v2.9.5[QUESTS][ADVENTURE][NORMAL MODE]

    Hi there, Just having a bit of a problem with the HQM, we went out and did the building of our base/home. Now that it is all finished we decided to start on the quests, unfortunately every time we try to open the HQM quest book it crashes us out of the game. I noticed you mentioned copying over...
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    [1.7.10] TolkienCraft II - Adventure Awaits! - v2.9.5[QUESTS][ADVENTURE][NORMAL MODE]

    Thank you so much all up and running now, the folder got automatically renamed with the install, once I new the new name it created the world. :-)
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    [1.7.10] TolkienCraft II - Adventure Awaits! - v2.9.5[QUESTS][ADVENTURE][NORMAL MODE]

    I have been trying to download the server files, but each time it seems to be missing some mods. Thus why I am not getting the pre-built town being generated at start up. Lockdown isn't in there as well as a couple of other mods.
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    [1.7.10] TolkienCraft II - Adventure Awaits! - v2.9.5[QUESTS][ADVENTURE][NORMAL MODE]

    Just had a go at creating a new world on the server (2.3.0) and it didn't seem to work, just created a generic world, no starter area. So I created the game in single player and the first town and where you start was all there. I then copied over the World to the server and its all up and...
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    [1.7.10] TolkienCraft II - Adventure Awaits! - v2.9.5[QUESTS][ADVENTURE][NORMAL MODE]

    Oh that's alright realized now that I shouldn't have built where I did, dumb move on my part. Might just start the world again and go into creative to rebuild the building in the main world :-) 9 x 9 x 9 chunks is a pretty big castle, but I am already thinking of ways to improve the design :-)...
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    [1.7.10] TolkienCraft II - Adventure Awaits! - v2.9.5[QUESTS][ADVENTURE][NORMAL MODE]

    Another way I found great getting heaps of different seeds/vegetables is to make a Horn of the Wild from Botania. http://wiki.feed-the-beast.com/Horn_of_the_Wild And if you have the components to make it a Coin of Fortune that will pull all items around you into you inventory...
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    [1.7.10] TolkienCraft II - Adventure Awaits! - v2.9.5[QUESTS][ADVENTURE][NORMAL MODE]

    Just a questions, I have not updated the pack from 2.2.2 to 2.3.0 as I am running it on a server with a couple other people. I will be updating on the weekend. We have built a base in middle-earth right near the Ring portal, everything is there we will take our items off before the update and...
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    [1.7.10] TolkienCraft II - Adventure Awaits! - v2.9.5[QUESTS][ADVENTURE][NORMAL MODE]

    Oh a new update cool. So if updating on the server I will need to copy the World folder over as mentioned in the original Post? Update Process (Primarily migrating from version prior to 2.2.x): Or can I just update it without worrying about copying over the Save/World files? (We have built a...
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    [1.7.10] TolkienCraft II - Adventure Awaits! - v2.9.5[QUESTS][ADVENTURE][NORMAL MODE]

    I am fine with removing tubes as well, oh and would love ender io :-)
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    [1.7.10] TolkienCraft II - Adventure Awaits! - v2.9.5[QUESTS][ADVENTURE][NORMAL MODE]

    Thank you so much that worked perfectly, they are back up and waiting to kill :-) Regards Dove
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    [1.7.10] TolkienCraft II - Adventure Awaits! - v2.9.5[QUESTS][ADVENTURE][NORMAL MODE]

    Thank you so much for that I will let you know how I go when i get home from work. Regards Dove
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    [1.7.10] TolkienCraft II - Adventure Awaits! - v2.9.5[QUESTS][ADVENTURE][NORMAL MODE]

    Hi there, Been having heaps of fun with this Mod Pack on my server with friends, thank you so much for all the effort you put into building this. We have a problem with one of the quests, Killing the Bandit Leader. Myself and one of my friends killed him with no problems (he re-spawned so that...
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