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    Closed No alumite

    Summary of the problem No alumite Pack Version 1.7.0 What is the bug? Ardite requires cobalt level pickaxe, but as far as i can see with JEI, only cobalt and ardite pickaxe heads make that high. Alumite can't be alloyed and ingot doesn't exist. Steel, bronze etc have only obsidian mining...
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    Open Server crashing on start

    Summary of the problem Server crashing on start Pack Version 1.0.0 What is the bug? [16:14:43] [Server Watchdog/FATAL]: A single server tick took 60.29 seconds (should be max 0.05) [16:14:43] [Server Watchdog/FATAL]: Considering it to be crashed, server will forcibly shutdown. Mod & Version...
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    Open 2.3.3: Script errors when removing Biomes O Plenty

    Version: 2.3.3 What is the bug: When i disable Biomes O Plenty from server and client, there are errors show in chat, about "flesh" something. Also it causes side-effects like in expert mode oak wood crafts into 4 planks and 2 planks into 4 sticks. Mod & Version: Paste.feed-the-beast.com...
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    1.0.3: BM Sigil of the Dome doesn't exist

    Version: 1.0.3 What is the bug: Sigil of the Dome is a tool from Blood magic that makes a void bubble around player, temporarily hiding all liquids. The item doesn't show up in NEI at all, and i can't find any config option that would enable or hide it. I played with it in 1.6.4 packs at...
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    Java 8 support

    I'm hoping launcher would keep itself working with Java 8 too. So far it's worked smoothly for me for very long time, but i hear some others have had issues with it. If i recall the launcher refused to start minecraft because of a minor hint from Java, caused by deprecated parameter -XX...
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    Cannot have 2 launcher installations

    I'm in situation where i play on 2 different monster pack servers, and each one has different mod configuration. I would like to be able to have FTB in 2 locations, but when i do that the options are shared. When i change client location to Place1, and then open other launcher and set it to...
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    Fluiducts become invisible

    Something really odd started happening on my server, on this particular spot of our castle. Fluiduct that is transferring UU-matter becomes invisible. Breaking any fluiduct connected to the invisible does break the connected one, but crashes the client. Same if it's done in survival or creative...
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    How to debug client lag?

    I've been looking into server info with Opis, but i don't know how i could use it for client info. Our server is clearly not the issue, if everyone on it gets fps lag at the same place. We want to find the reason for that somehow. One who is hosting has 16GB RAM and very high end gaming computer...
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    Minefactory reloaded seems laggy

    I'm not actively following mods own forums and stuff, and i thought some of you here could pass this thing along. I was debugging my server with Opis and found that roughly all machines from Minefactory reloaded are using more processing time than other mods in general. I get numbers on each...
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    Very high cpu use on server

    I'm using Direwolf server 1.0.8 for Minecraft 1.6.4. Currently looking at task manager after it's been running idle for hours, without any players and it's showing steady 33-35% cpu use. Also i get alot of "[WARNING] [Minecraft-Server] Can't keep up! Did the system time change, or is the server...
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    Direwolf 1.0.7 for mc 1.6.4 server crash

    Crashlog: http://pastebin.com/VQ9ESWuA Everytime i start server, it crashes before any players even join. java.lang.ArrayIndexOutOfBoundsException: -1 at thermalexpansion.part.conduit.item.ConduitItem.doRouteItem(ConduitItem.java:529) That part to me seems that the culprit is thermal...
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    Windows .exe 1.6.4 packs break 32-bit client

    I can't get 1.6.4 Direwolf client to work. Mods load and it goes main menu, i can run the 1.6.4 server fine, but when i try to join it i get out of memory exception in the game client. My friend can join and play there just fine and without any complaints. I have allocated 1GB to both server and...