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  1. J

    Adding ATG to Infinity Evolved

    I've been messing around with adding ATG (Alternate Terrain Generation) to FTB Infinity Evolved. Using the (in the thread) provided generator.cfg, I got it to work using BoP biomes. At first there was a large amount of mushroom biomes, which was fixed by disabling the "ocean filling" feature of...
  2. J

    New modder questions

    Hey, just started messing about with the making of a Minecraft mod. I have been playing since early alpha and jumped on the mod-train in about 1.2.5, starting with Tekkit and moving on to FTB as soon as it released. I am a fairly experienced programmer and soon to be university graduate, so I...
  3. J

    Unsolvable Thaumcraft 4 research? Please help [Minor spoiler]

    So, I ran into this research that I can't, for the life of me, figure out... The node on the bottom left is the source node... Reaching the top left node requires three runes, same with the bottom right... Going from the top right to the bottom right requires three runes, leaving one rune to...
  4. J

    Starting over: Which is the most stable, "feature complete" pack out there?

    Hey, so I just decided to take up some FTB again (finally!), and I'm looking around at the packs available. The thing I've realised is that having the newest, coolest stuff isn't all that important - I often used to be updated to the latest version of the latest pack, and it just did my head in...
  5. J

    Limiting amount of a certain resource in an AE network

    Yeah, so I'm wondering if there's a way to tell an AE system to never keep more than X amount of a certain (or any) resource, without preformatting every single storage space? For example I would want to limit the amount of Cobble to 64 stacks and having any cobble above that amount voided...
  6. J

    Iron Pipe having multiple outputs (Unleashed 1.1.4 *picture*)

    Setting up my first MFR tree farm, and iron pipes are acting up: However many times I wrench it, it still only has one "solid" side... I want it to have two solids and one clear, so I can send all items in the same direction. Is this a known bug? Did I miss something obvious? (I am...
  7. J

    Tinker's Construct "Moss" mechanics

    So, I've been tinkering abit, and I'm trying to decide on how I should make my next pickaxe. By this point I have access to Cobalt, Ardite and therefore also Manyullyn. I'm thinking something along the lines of: Cobalt Head, paper binding, many rod (Cobalt for speed and more importantly...
  8. J

    Question about Biomes O' Plenty config

    Just a quick question. I run a small private server and I want to (due to my own opinions as well as general server consent) disable a few of the BOP biomes that we find to be more annoying than anything (everyone seems to agree the "Tropics" and "Oasis" biomes have absolutely horribly ugly...
  9. J

    Question about Tinker's Construct modifiers

    Hey, was messing around with Tinker's Construct today on my server and noticed a few wierd things (also tried these out on a test world in creative): ¤ Tools with the "Electric" modifier don't seem to use charge OR durability, they simply last forever (I guess this is a bug) ¤ Auto-smelt and...
  10. J

    Inventory/Crafting Delay

    So I just went from the DireWolf20 (1.4.7) pack to the new Unleashed pack for 1.5.2. I haven't modified any configs, I just activated BOP, Enchanting Plus, and XReliquary. I also added Optifine. I have a problem (both in Single Player and on Servers) where there's a new delay on all inventory...
  11. J

    Question about EU storage and transportation

    If a generator produces an energy packet, and it has several possible storages to send it to, will it randomly go to one, divide between the two, or will it always go to either for a specific reason? Can there be priorities among storage units (say, if I wanted to make sure one storage unit is...