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  1. Paul17041993

    BTW; Dynamic Dynamos got updated

    I patched it last year to work with the new dynamos, and corrected the model as well. Since the owner finally merged and published it recently, pack devs should be free to use it via curse as-is. https://minecraft.curseforge.com/projects/dynamic-dynamos
  2. Paul17041993

    void ore miner configuration

    Title void ore miner configuration Launcher Type FTB Launcher Modpack FTB unstable Modpack version 2.0.1 Have you modified the pack? No Link to log file Details of the issue You've messed up the configuration files, the crystal chances are waaaay to low, you've basically made...
  3. Paul17041993

    FTBLauncher 1.4.13 causes unplayable FPS lag

    Title FTBLauncher 1.4.13 causes unplayable FPS lag Launcher Type FTB Launcher Modpack FTB Infinity Lite (other packs not tested) Modpack version 1.6.0 Have you modified the pack? Yes Link to log file IC2 1.6.166 and MPM 1.10.2 Details of the issue The launcher update this morning to #13...
  4. Paul17041993

    [1.7.10] HappyGoat 17

    A fine tuned pack that intends to be fast, reasonably lightweight and simple while still being quite extensive and flexible for many kinds of players and to promote freedom of expression and imagination. Many packs feature mods that intend to make the game easier and/or harder, allow systems...
  5. Paul17041993

    forum email alerts not being received

    because apparently the support board is not a place for this issue, I'm repeating it here. this has been a bug it seems for quite a long while, though hadn't exactly looked into it until now, apparently also email confirmations are possibly broken at least for @live addresses so it looks like...
  6. Paul17041993

    [1.6.4] Power Inverters Mod (early alpha)

    Ever wanted a simple and lossless means of power conversion? transformers? well here you go. some time ago I got annoyed by the lossyness of non-IC2 machinery using EU (eg; minefactory reloaded, power converters, mekanism universal cables,) that I decided to just make my own simple converter...
  7. Paul17041993

    Spiffy Dynamic Fluid

    just because of a little boredom and to help get my mind out of an unfortunate IRL event I felt like posting a little about my recent work here... in a nutshell; its a fluid mesh system that uses your GPU to run 100% real-time while being both detailed and lightweight and not using any...
  8. Paul17041993

    [Monster pack + extra, 1.6.4] Reactorcraft and a strange tick issue.

    Ok just recently I started screwing around with reactorcraft, worked out how it all works and can set things up, however, I seem to have encountered a severe tick bug, in that every now and then the entire server (client server) will lockup for about ~5 seconds, but then continue as normal, so...
  9. Paul17041993

    [1.6.x][planning] Minestick Rebublic

    (in general discussion for now while things are being worked out...) _status: planning and prototyping, skipping 1.5 (unless redower actually gets a 1.5 release...?) artwork pending publicity statement; this is a pack ideally designed for a specific community, but could likely be used by...