Search results

  1. Z

    [1.7.10] Hello World! [Curse Launcher][Full Release][HQM][JamPacked II]

    So is the FTB launcher version going to be called 1.0.1 or.... Just interested in keeping you up to date on bug reports for any modpack you make. :)
  2. Z

    [1.7.10] Hello World! [Curse Launcher][Full Release][HQM][JamPacked II]

    Bad news Chazwade, serious bug with the current versions of the ex mods that you are using. The auto sieve and hammer fail to work and crash upon putting items in their inventories... Sorry to tell you this but this may have a huge impact on your contest.
  3. Z

    [1.7.10] Hello World! [Curse Launcher][Full Release][HQM][JamPacked II]

    Ah, okay, thanks for the quick reply Chazwade. Looking forward to bug-testing your modpack :b
  4. Z

    [1.7.10] Hello World! [Curse Launcher][Full Release][HQM][JamPacked II]

    Update CoFHCore to 3.0.2 TConstruct to 1.8.5 ThermalExpansion to 4.0.1 TMechworks to 0.2.14 Updating to these version fixes the current bug with the tConstruct Smeltery
  5. Z

    [1.7.10] Hello World! [Curse Launcher][Full Release][HQM][JamPacked II]

    Error report: Mousing over the lava info in the Tinkers' Construct Smeltery WILL crash your game, it prevent this from happening *insert dad joke here* "Don't do that" I'm updating tConstruct and COHF core to see if this solves the issue. I'll be back.
  6. Z

    [1.7.10] Hello World! [Curse Launcher][Full Release][HQM][JamPacked II]

    It has a really nice setup. Only thing that i personally would go into the json and edit would be the button labels...I have a knack for the original setup, but the way you have it looks nice. (Nice labels though). I have exams...well today, so I know how you feel. Good luck tomorrow.
  7. Z

    Probably testing modpacks :p

    Probably testing modpacks :p
  8. Z

    [1.7.10] Hello World! [Curse Launcher][Full Release][HQM][JamPacked II]

    It is still a bug that resides in the current version of the pack. It is supposed to be patched up this weekend.
  9. Z

    [1.7.10] Hello World! [Curse Launcher][Full Release][HQM][JamPacked II]

    Thank you for the update. Looking forward to the fix :)
  10. Z

    [1.7.10] Hello World! [Curse Launcher][Full Release][HQM][JamPacked II]

    :( Alright, I don't know if my problem is an isolated issue; however, I crash upon every map load (Yes I have deleted it and re-created a new world). Link to my crashlog through pastebin here: http://pastebin.com/uyFPQm8w I have already searched through Thermal Expansion's configs to see if...
  11. Z

    1.0.2: "Terrain Smasher" (Thermal Expansion) do not interact with "Item Conduit" (EnderIO)

    You may need to add the expansion module (Thermal Expansion) to the Terrain Smasher.....This is a new thing in Thermal Expansion
  12. Z

    Questions about Direwolf20 1.5.2 Pack

    i heard that 1.6 broke alot of entities and such, so maybe she will wait until the next iteration of minecraft to come out
  13. Z

    Questions about Direwolf20 1.5.2 Pack

    Also, regarding the pack, do you thing Eloraam will have finished her update for the pack's release? (1.5.2)
  14. Z

    Questions about Direwolf20 1.5.2 Pack

    This pack was announced on Direwolf's twitter, and i was wondering if anybody has information regarding the release of this pack. Mod list? Server pack also? Is it the same as the 1.4.7 version (mods), just 1.5.2? thank you for your consideration -Stealthycow
  15. Z

    Direwolf20 Mod Pack Thaumcraft Setup

    the only reason I chose an even width was because of the even multi-block structure from thaumcraft
  16. Z

    Direwolf20 Mod Pack Thaumcraft Setup

    I have removed the block above it and added a doorway system to the front of the house, making it look flawless
  17. Z

    Direwolf20 Mod Pack Thaumcraft Setup

    I uploaded the changes, any more ideas/changes I should make (by the way, that was a lot of xycorium)
  18. Z

    Direwolf20 Mod Pack Thaumcraft Setup

    I just tried it with the golems and sadly my plan to have the markers not shown did not work, I have moved some things around, added an arcane furnace some bellows, xycraft decorative blocks, and stained glass in the ceiling, when I get a change I will edit this post to show the updated room
  19. Z

    Direwolf20 Mod Pack Thaumcraft Setup

    I had markers under all of the stone blocks and under the water source, but I had completely forgot all about the golems, xycraft decretive blocks, and my chest system. When I am finished I will edit this post, so stay tuned :)