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    Weird never-before-seen redstone torch function

    So I'm playing Sky Factory on the Curse launcher, and making an auto living-items setup. As I go to place a redstone torch on a grass block, I hit too many keys at once, and instead of the torch being placed I get this little blue 3x3 grid on top of the block instead. It was slightly smaller...
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    Closed 1.8.2: Adding Metallurgy while Twilight Forest exists causes odd things to happen

    Version: 1.8.2 What is the bug: I decided I'd add Metallurgy Core and whatever the 1.7 version of the base mod is called (it has no numerical annotation), because I wanted all the metals for this run. I had already entered the Twilight Forest at this point, but I hadn't explored very far, and...
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    1.0.3: (1.0.4) Crash when accessing the Hats menu

    Version: 1.0.3 What is the bug: Tried to access the Hats menu while wearing bound armor, flying using the EU flying ring, and being in the secondary mode of F5 (where you can see the front of your character), at which point crash. Which means I have no idea why the log is now blaming...
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    1.0.3: (1.0.4) Random named mob deaths in chat

    Version: 1.0.3 What is the bug: "[Client thread/INFO]: [CHAT] Spined Zombie fell out of the world" And others like it. Sometimes they're killed by random effects or what I think might be player names that I don't recognize. Is this supposed to be happening? Mod & Version...
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    1.0.3: /1.0.4 Purifying Fluid "dissolves" buckets

    Version: 1.0.3 What is the bug: I can bucket purifying Fluid from Thaumcraft easily enough, but when right clicking the contents into a EU tank, the bucket is destroyed, or at very least disappears never to be seen again. Nothing I've seen alludes to this being intentional, but I could be...
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    1.0.3: (1.0.4) Forestry Honey and containers/pipe things

    Version: 1.0.3 What is the bug: Updated to .4 last night, whereupon the drum I had been using to store honey suddenly refused to accept it from the EU tank that was buffering the liquids from the squeezer. So I tried to EIO conduit it into the bee/tree Analyzer, which wouldn't accept it. So I...
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    1.0.3: Unexpected Error

    Version: 1.0.3 What is the bug: I think this happened because I scrolled off the wireless thing from AE while it was still accessing my network, but here ya go. Mod & Version: Paste.feed-the-beast.com log: Can it be repeated: Known Fix:
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    1.0.3: Project red (or possibly just redstone) bug?

    Version: 1.0.3 What is the bug: http://imgur.com/yaHfjRK Trying to automate some Botania stuff, since I'm making a giant island of the smaller flowers and I don't REALLY want to have to stand in front of the petal thing for an hour for it. But with this setup, project-red wire/repeaters, the...
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    1.0.3: Odd console spam

    Version: 1.0.3 What is the bug: So I loaded up the pack a moment ago, and everything worked fine till I loaded my current world. Once it started showing the blocks and such as opposed to the black space that comes before, this started spamming into my console (warning, it is long and...
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    The news tab on the launcher does silly things sometimes

    Figured I'd mention this now since there's been a new post. The News tab on the launcher has difficulty sizing for some reason. When I first open it it will be fine, but then it reorients the text and suddenly a good chunk of it extends beyond the edge of the window, where I can't see it, or...
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    1.0.3: Traveller's Double Jump has stopped working upon update

    Version: 1.0.3 What is the bug: Updated to 1.0.3 today, and noticed that despite having the double jump upgrade installed in my gear, it no longer works. Water walking, high jump, and the other stuff still seems active. Mod & Version: Tinkers' Construct Paste.feed-the-beast.com log: Can...
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    1.0.2: Openblocks Auto Enchantment table

    Version: 1.0.2 What is the bug: Refuses to auto drink or be filled automatically from any tank or 'duct'. You have to stand there with the bucket tab open and click on and off the side it's supposed to be receiving xp from, and that only causes it's store of such to go up in increments. Mod...
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    1.0.1: Seemingly random crash

    Version: 1.0.1 What is the bug: I was running around in the nether, trying to remember where the nearest fortress was, when the game suddenly crashed. The paste to pastebin function refused to work, so I clipboarded and then pasted the log. I then spent ten minutes deleting this message...
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    1.0.2: Ender Quarry and Transfer nodes/Ender IO Conduits

    Version: 1.0.2 What is the bug: Setting up a deep dark quarry, and I've got a tesseract a few blocks away to take the items. However, it seems like the entire time I've been there I've gotten this message over and over again: [Server thread/WARN] [IC2]: EnergyNet.removeTileEntity...
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    1.0.2: Second update missing blocks

    Version: 1.0.2 What is the bug: So I updated to 1.0.2 a couple days ago. Yesterday and today the launcher wanted me to update to it AGAIN for some reason, and I just now tried saying yes to see what would happen. Loading MC went fine, but attempting to load my world gave me these missing...
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    1.0.1: Blood Magic Teleposers

    Version: 1.0.1 What is the bug: Just checking here, teleposers are supposed to still work with a redstone signal, correct? Because if so, the most basic ones appear to not be working at all. I have now tried moving several different things, vanilla and not, resetting the focus that binds the...
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    1.0.1: Rampaging MFR Harvester

    Version: 1.0.1 What is the bug: So I've built my base in a jungle biome next to a large lake. I set up a 5x5 area a bit away from the trees with a harvester/planter setup, so I wouldn't have to deforest the area to get wood. I've had giant trees in it before, and nothing untoward has...
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    1.0.1: Character losing conciousness?

    Version: 1.0.1 What is the bug: Suspect this may actually be part of a mod, but as I've found no reference to it anywhere online, and it has no indicator as to what it is in game or in the console, not sure what else to do with it really. Occasionally a darker ring appears around my field of...
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    1.0.1: Bits of red code that I don't recognize, and that's a scary thing.

    Version: 1.0.1 What is the bug: Apologies for posting again tonight, but I have seen this one rather often of late. [23:44:53] [Client thread/ERROR]: ########## GL ERROR ########## [23:44:53] [Client thread/ERROR]: @ Post render [23:44:53] [Client thread/ERROR]: 1286: Invalid framebuffer...
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    1.0.1: Reactor Coolant

    Version: 1.0.1 What is the bug: Got a new one, not sure if this has been fixed already in 1.0.2. Hell, not sure if this is even a bug, but I haven't been able to figure out what I might be doing wrong, so.... Attempting to build a reactor (Big Reactors) that's larger than the starting 3x3x3...