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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Okay, so, quick question. Garden Soil. It's the new hotness. According to the wiki for the mod, it says it 100% does not need water at all to grow crops once it's tilled. Is that not the case? If so, why is Garden Soil now needed? Just curious, cause if the only advantage to the soil is gone...
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    So you'll be able to make taint later via Thaumcraft, but since you need to get Vitium for research and progress to get the item that lets you create taint, and since taint doesn't spawn naturally on this map, I believe the only way to get Vitium initially is to craft it in your Research Table...
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Downloaded update, tried to start my old world. It said I had a bunch of chisel 2 chests in my world that didn't exist in the current version of the modpack and that it would delete the items that didn't exist anymore. I didn't even know you could chisel chests. And I should mention I didn't...
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Thanks for the suggestion. This looks a whole lot easier than messing with configs. Would you two mind sharing your sprinkler setup? Maybe I'm just doing something wrong? You mention "...different methods of increasing the seeds." I'd love to hear about the these. Always willing to try new...
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    So I am excited about 0.7 update (like I think everyone is). I've noticed that some people have said they are planning on restarting. And generally, with mod packs like this, that's what I like to do too. Every time there's a major update, I restart. But for the life of me I can't imagine...
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    I could be 100% wrong, but can't you xmute fish type A into fish type B using Botania or something in this mod? I could have sworn that the Alchemy Catalyst allowed you to cycle your fish type like you can cycle your sapling type, meaning that a Cod can be any fish you want it to be for very...
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Well...good to know. I think, in the long run, Cakes are going to be FAR superior to Coal for Mana generation. So yeah, I think I'll be hooking up a system very similar to the one I saw in your video (by the way, that town you were building looks RAD! I'm gana have to check out the rest of that...
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    OH! I remembered another question! I saw that the Ruins mod was included in this pack...but after some pretty extreme wandering, I could only find Gravestone and Witchery and Thaumcraft "structures" out in the world. I thought the Gravestone structure was part of the Ruins mod for a while, but...
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    So does anyone have any experience with the Crafty Crate from Botania? If so, how do you use it effectively? The entry in the Lexica Botanica is super vague. EDIT: Meh...I think auto-crafting cakes could probably be done via the Crafty Crate, but it would take some pretty crazy set up to make...
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Yeah. Making the full SCUBA suit is pretty expensive and requires a lot of high end stuff. But just making the mask is actually not that bad. Wonder if magic water breathing of some sort + the SCUBA mask would be good enough. Because while I appreciate the things that Mariculture brings to the...
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Thank you so much! :D Now...how are you getting your vision so clear underwater? lol Yeah, that's why I want the cakes. And yeah, I could do the endoflame thing, but I was trying to avoid that route for a variety of reasons. I think i am gana mess around with the Crafy Crate for a bit and see...
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Thanks for all the answers so far. YAY! Okay, gana wait on Thaumcraft then...it's seriously my fav mod ever. That is an awesome set up. Sadly, we don't have Thaumic Tinkerer I don't think, which the Dynamism Tablet is from. Using this method, one would have to milk the cows by hand and have...
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Okay. So I'm really enjoying this pack. One of the main things I love is that outside of Thaumcraft and Magic Crops, I've never used any of the mods in this pack extensively before. So it's super fun cause I'm getting to learn new mods. However, this has led to some really annoying stumbling...
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    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    I absolutely refuse to play 1.7.x. It's awful. I have 8 gigs of ram, an i5, and a nVidea 770 and Minecraft plays like crap WITH fastcraft. It's basically unplayable without. 1.7.x brought nothing good to minecraft for the end user. I know it really helped with making mods, and that's great, but...
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    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    No, and that's totally fair. Super disappointing, but fair. And don't get me wrong, both you and Shane put in a TON of work on something that is and will always be free. It's not like you guys were getting paid for all your hard work or anything. It's just super disappointing. :( Oh well, life...
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    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    We were told there was going to be more. They had special blocks made for more. There was going to be more quests. I love the mod, and it's fun as it is, but yeah, we were told there would be more. Don't get me wrong, if it's over it's over. That's life, and neither Shane nor Iskandar owe us...
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    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    So what's the status on this mod pack? Shane posted a little update on the 8th of Jan that said CL is over? But Iskandar is working on a new project? Is CL really dead in the water, never to see it's proper end? :( That thought makes me a sad panda.
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    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    That makes more sense. Interesting that there was a city right where it was supposed to me...I'll have to try an entirely new game at least once. But yeah, the digging, so much digging...just really can't get behind it.
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    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    yeah, I read your post here. About 500 blocks NW of the shuttle is where I went. The city itself was MUCH smaller than a normal city. I could see the northern end of the city from the southern end, for instance. Maybe 2-3 dozen buildings total, probably less. Something to point out that may be...