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    Forum update 7/11/13

    AHHHHHHHHHHHHH And now for some constructive criticism: :cool: It's a bit bright.
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    The rebirth of IC2 ?

    Or just use it with an mfr harvester. Farms can then be vertically stacked quite densely.
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    The rebirth of IC2 ?

    Crops are incredibly useful in conjunction with other things because of their ability to produce things without needing to replant and bypass soil/"next-to-water" requirements.
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    DartPatch - MFR Planter/Harvester support for DartCraft

    Cool, I guess the quickest way to see will be to try it out.
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    DartPatch - MFR Planter/Harvester support for DartCraft

    Did you end up updating the version that produces force nuggets or the version that doesn't? The former was crashing servers, yet working fine in single player. Or was the problem resolved?
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    fastest way to pump items

    routers can move 1 stack/tick if bandwidth upgraded wooden pipes can move 1 stack per tick if receiving enough MJ. Also, a diamond and/or gate all set to pulse are cumulative and therefore faster than a redstone engine/single gate. ME is very fast, but has to pass through the network instead of...
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    Thaumcraft 4 Taint problem

    Fun facts: Force mitts give you more silverwood saplings from silverwood leaves. Shimmerleaf flowers now spawn when a silverwood tree grows. If there's a node at the center of an area filled with taint that's contributing to/causing the taint, destroy it!
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    Energy Levels

    Ah okay. Well the armor status one would let you have a generic armor indicator wherever. Here's what to change for the Gravisuite mod (Gravisuit, Advanced Jetpack, Advanced Nano): Gravisuite.cfg "hud settings" { B:"Display hud"=true I:hudPosition=1 } 1=top left, 2=top right...
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    MFR Fertilizer not working with IC2 Fertilizer, Forestry Fertilizer or MFR Fertilizer?

    All MFR machines traverse their entire array of potential work spots at the same speed. The larger that array is, the slower the machine will operate. A 1 radius upgrade on a fertilizer is a 5x5 area, 25 spots to check. Unupgraded is only 9 spots. You're almost tripling the array size it has...
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    Energy Levels

    Not being quite sure what he's talking about if he's not talking about if not recharging, can I recommend this? http://www.minecraftforum.net/topic/1114612-164-bspkrs-mods-armorstatushud-directionhud-statuseffecthud/
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    Metallurgy Discussion

    It's very doable, as Gregtech already does it to a large extent. However, there are some problems with people registering things in ways not expected by Forge conventions. So it's still possible to end up with multiple types of a metal or a metal that will work in one machine but not the other...
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    Solved Reducing logging level

    The logging.properties file isn't meant to be granular enough to delineate between mods and generally just setting to severe or warning will get rid of most of the messages that might otherwise assist in tracking down a specific fault (mostly because of a lack of any real agreement between...
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    MFR Harvesters losing seeds?

    It would have to be something like this or maybe another mod reducing the number of seeds being produced. Normally, I'd expect such a farm to produce so many excess seeds that the planter would be constantly full and excess would be shooting out the end of the pipe when it bounces off the full...
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    Question about non-functional Nether Quarries.

    pouring water over unrecognized blocks will cause the quarry to mine them. In unleashed's nether this can be accomplished by using uu matter to create a source block. Alternatively, adding quarry's plus or removing natura should fix the problem.
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    [TC4] No earth shards?

    Well you should try looking in Well that was quick, congrats :D Also try caves.
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    Poll: Do you like GregTech?

    There totally is a config for machine processing times for all the GT machines. In the DynamicConfig, you'll see sections named after a machine where there's an item followed by a number. That number is the number of ticks it takes to process. Remember that there are 20 ticks per second and...
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    4096 and beyond!

    A lot has happened since this thread was last posted in. 1.7 should basically do away with the problem of running out of IDs and its really not all that far away.
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    Forgecraft 3 Question (not asking to join btw!)

    As much as people like to complain about Gregtech, it's just a matter of default configs. Forestry can be very much harder.
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    My autocrafting system is failing me!!

    Incidentally, combining tiny piles into normal dusts and sending them off to be smelted is another thing my secondary network handles. The smelted output just goes back into the primary network. It's not really all that creative in that I just kept throwing more assembling machines at it until...
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    My autocrafting system is failing me!!

    I only split off a minimum of resources to the secondary network. It's all controlled by level emitters. More recent versions of Gregtech allows you to make things more efficiently than just shapecrafting. For example, consider advanced circuits. These are all the resources needed to make them...