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    [1.7.10][205 Quests][Listed] BeeHappy - A quest based map about Bees

    I tried both - tried one, click, didn't work, so tried the other, click, still didn't work. It is the only quest in that section that I don't have - unless that one unlocks other quests in there? I have more than 9 inventory slots to accept rewards too. Edit: Just saw the other reply about...
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    [1.7.10][205 Quests][Listed] BeeHappy - A quest based map about Bees

    Was wondering is ”Productivity" quest in Back to Basics bugged? Can't seem to claim the rewards.
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    [1.7.10][205 Quests][Listed] BeeHappy - A quest based map about Bees

    How did you get the 16 colors on plain dirt? Can't be the botania fertilziler (forgot what it's called at the moment)because you'd need grass to bonemeal to get the plain flower to get dyes. Don't think I saw any grass in sight. I suppose you can wait until you get bees to make dyes - I think...
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    [1.7.10][205 Quests][Listed] BeeHappy - A quest based map about Bees

    Is botania not needed at all then until you can get podzil from regular quests? I was doing it along side thinking it might be because I noticed the quests when I updated - before getting any mana generation going.
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    [1.7.10][205 Quests][Listed] BeeHappy - A quest based map about Bees

    You can now only grow botania flower on podzel. Is this intended behavior?
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    FTB Says I have 32-Bit Java, Clearly I have 64-Bit

    Had the same message this morning so I updated via launcher link and when I check what it removed via java link - it was 64bit Java xx version :rolleyes: Didn't see the message after that though so maybe I just had an old copy of 64bit java.:D
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    help me again

    everything else?:)
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    Besides MC, what have you been playing lately?

    Sheltered - my families keep dying though when they walk outside without a haz suit on. They refuse to listen to me when I tell them not to leave.:rolleyes: One of these days I'll learn how to stop them when they start walking for the door.:p
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    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    I don't know about the porkchops, but mushrooms I found that planting them resolves whatever conflict is occuring. After that, it turns into a stackable mushroom.
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    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    Mattocks do that when you till till it breaks. Would be advisable to repair before breakage.
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    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    I hear Steve's Factory Manager is a hungry dude. He gets so hungry that he starts eating bottles. They need to pay him better. He seems to do it on a regular basis to everyone though when they hire him for bottling duties. On a more serious note, maybe check out some Landstryder videos on...
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    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    http://forum.feed-the-beast.com/threads/crash-landing-help-venting-and-discussion.50255/ It wasn't exactly written for the current version but the tips to start out are pretty useful still.:DAnd if you're dying by salt water, try not to drink the water outside the ship. It's not fit for human...
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    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    There was some sort of mod that does let you increase your field of vision but I can't for the life of me remember what it was. It's buried somewhere here in the 400+ pages though.:p
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    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    Did you make sure to check your clone was 100% constructed before dying?
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    Ask a simple question, get a simple answer

    There was a block in some mod somewhere that lets players go through it but kept mobs from going through. Wasn't there a block in some mod somewhere that lets mobs go through but kept players from going through? (Like what's it called and what mod is it in?):confused:
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    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    His new pack http://forum.feed-the-beast.com/threads/breach-the-lost-apprentice-hqm-early-wip.58905/
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    Ask a simple question, get a simple answer

    Is there any lighting source in modded minecraft that is similar to the redstone lamp (can be turned off and on) but lights a bigger area?
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    Is this thing possible?

    Maybe after putting it into the chest, they can get it back and then put it on to proceed?
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    Bug energy bug

    Do you have the alloy smeltery accepting input on the the sides you have the generators on?