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    [1.7.10][Curse][Skyblock] Garden of Madness - A Garden of Glass based pack

    I'm, for whatever reason, unable to get this pack to load up, as it freezes at the Post Initialization of What Are We Looking At during Initializing mods Phase 3. Any thoughts on how to fix this?
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    1.7.10 - HQM/Survival - hypovolemia - something bloody!

    Fun fact: Using the Thaumcraft scanner to scan Cobalt Ore in the Nether causes CTDs. EDIT: Ditto on Ardite.
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    1.7.10 - HQM/Survival - hypovolemia - something bloody!

    It keeps unbinding when I put it into stuff: Alchemy set, Altar sometimes. EDIT: It would appear that I simply needed to make my altar Tier 6 in order for the Eldritch Blood Orb to channel LP from the Altar into my Soul Network.
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    1.7.10 - HQM/Survival - hypovolemia - something bloody!

    I got an Eldritch Blood Orb because I have no life and making 1000 Blood Runes was the last several hours of my in-game life, and I can't get my altar to put blood into my network through it. Any thoughts?
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    1.7.10 - HQM/Survival - hypovolemia - something bloody!

    I believe that is because the FTB launcher believes that 0.0.2.0 and 0.2.0 are the same, and thus thinks your 0.1.7 is greater than the new version.
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    1.7.10 - HQM/Survival - hypovolemia - something bloody!

    Dumb question: What is Biofuel used for aside from sacrificing 100 buckets worth unto the gods? Like, can I burn it as an RF producing fuel? Could I use it with the Bio-diesel generator to produce RF?
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    1.7.10 - HQM/Survival - hypovolemia - something bloody!

    Anyone have a decent RF setup going on they'd like to share? My waterwheels aren't really cutting it currently.
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    1.7.10 - HQM/Survival - hypovolemia - something bloody!

    Ah, okay. For clarification my issue with needing Molten Iron is on the MyM launcher. Edit: Just did a fresh install over on FTB, and the Molten Iron requirement for "Iron For Days" seems to be there as well.
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    1.7.10 - HQM/Survival - hypovolemia - something bloody!

    Any suggestions on how to obtain Molten Iron? The Induction Crucible gives Liquid Iron which apparently isn't what the gods desire.
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    1.7.10 - HQM/Survival - hypovolemia - something bloody!

    In attempting to make use of the .2.0 version of the pack on FTB, it started right up and seems to be treating the 0.0.2 as the latest version. A question in regards to the new version: Can I import my MyM world, quests and all, to the newest FTB version, or will I need to do everything again?
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    1.7.10 - HQM/Survival - hypovolemia - something bloody!

    Currently on the MyM version, but I eagerly await the new FTB version.
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    1.7.10 - HQM/Survival - hypovolemia - something bloody!

    I've reached an impasse: I can't turn in the quest "Easing Life," as it's not recognizing my having crafted an Ultimate Fluid Tank.
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    1.7.10 - HQM/Survival - hypovolemia - something bloody!

    In Hypovolemia it is worth your time to occasionally, when you think you've hit a roadblock, try some of the other quests. You'll often find the resources you need are granted by performing other activities.
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    1.7.10 - HQM/Survival - hypovolemia - something bloody!

    Should I make a new world for this update, or can I import my old one? Side question: Can I just rip the updated folder out and put it where my FTB one is?
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    1.7.10 - HQM/Survival - hypovolemia - something bloody!

    I'm unsure how to update via github, and MYM's website has been in maintenance mode for over a week.
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    1.7.10 - HQM/Survival - hypovolemia - something bloody!

    Here's hoping y'all can help. I'm currently trying to do some Thaumcraft stuff, but the quest that demands an Iron Capped Wooden Wand won't accept my wand.
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    1.7.10 - HQM/Survival - hypovolemia - something bloody!

    I look forward to the new update. I've loved this pack for a long while now.
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    Ars Magica 2 community spellbook

    I've been doing a fair bit of work in Ars Magica 2, and I need some help. I'm trying to make a long reaching beam spell that will do a ton of damage. Would this set up work? http://i.imgur.com/cwvHqnE.png
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    That appears to've worked, but now I'm wondering why it worked.
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    I picked up this pack today, and decided to mess around and try to figure it out. I came across this: It appears that Chisel 2's blocks are missing their textures.