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  1. W

    New Buildcraft Textures...

    The new Buildcraft (I think it is 7) has new textures. Some of them, like the quarry, look like they're from the new IC2, while some of them look like they were made with the bucket fill tool in MSPaint. Personally, I would like them to be changed back or have a config option to change them back...
  2. W

    Treecapitator break speed

    Wait, do you have have IguanaTweaks installed? Because I found out that they don't work together well. Uninstalled IguanaTweaks, TreeCap worked fine. Which is sad, because I really want both of them :(. I'll make an issue on Treecap GitHub.
  3. W

    Treecapitator break speed

    I also have this problem, and it annoys me. I would really like an answer as well. I'm using the 1.7.10 version of treecapitator.
  4. W

    [1.7.10] AgriCraft

    I really love this mod, and I was wondering two things: 1. Can I change the growth rate of all crops in general? I have Hunger Overhaul installed, but the crops still seem to grow too fast. Do they grow faster than vanilla? If there is not already a config option for this, would adding one be...
  5. W

    New Modpack Idea: Famine

    :P sorry I didn't realize it was old.
  6. W

    New Modpack Idea: Famine

    Is this just an idea or is it created? I like it, and would suggest adding tconstruct, iguana's tinker tweaks, and tsteelworks. If you configure them a bit, they make the ore mining level and tool construction really great.
  7. W

    A standard set of mods for modpacks? Or is that dumb?

    That annoys me as well, coremods are for if you have multiple mods and have some common code between them, like Thermal expansion/foundation/dynamics and Tinkerer's construct/mechworks. If you only have one mod, why do you need a coremod for it?
  8. W

    A standard set of mods for modpacks? Or is that dumb?

    This may be an unpopular opinion, but I do not like WAILA. For me, I just takes up half the screen, and I usually always know what I'm looking at anyways :P. Maybe if it was more minimal I would like it more, but I still prefer not using it.
  9. W

    Factorization: My thoughts and suggestions

    Hmm, that looks interesting. I would like the dark iron smiting and the ore processing MK II, the first seems factorization-y, and the second would give people a reason to use it. No doubt though, if that happens mods will start having 4x ore processing or something... -_- The drawbridges seem...
  10. W

    This doesn't seem to work either :(...

    This doesn't seem to work either :( http://files.shinonome.ch/mods172/AsieTweaks/AsieTweaks-1.7.10-0.0.2.jar
  11. W

    Thanks! Didn't realized you changed it.

    Thanks! Didn't realized you changed it.
  12. W

    I think your website, the http://mc.shinonome.ch/ one is down. I was trying to get a 1.7.10...

    I think your website, the http://mc.shinonome.ch/ one is down. I was trying to get a 1.7.10 version of your re-create mod, but all of the downloads are on your site, which I can't get to. You might want to look into it or move the download links :)
  13. W

    Factorization: My thoughts and suggestions

    Do you mean triple ores and solar power?
  14. W

    Factorization Servos: Practical Applications

    Yep, use a robotic arm and a socket pulse. Can't believe it took me that long to figure it out. Now if only there was a way to make the servo only come around when all the crops were grown...
  15. W

    Factorization: My thoughts and suggestions

    Quintuple ores? Hydrogen power? Are we talking about the same mod? XD as for the silver/lead thing: using the slag furnace from the mod, and one silver ore, on 1.7.10, you have this output: Silver ingot: 100% (1 ingot) Lead ingot: 120% I just checked with NEI
  16. W

    Factorization Servos: Practical Applications

    Do you know if the servos can harvest crops from agricraft?
  17. W

    Factorization: My thoughts and suggestions

    THANK YOU! Finally someone understands this! And about what you said with the showcasing its features: I agree, but I still think it needs a bit of a revival, bringing back the routers, etc. I like the idea of it, which is why I'm making it more prominent in my pack, making mirrors less insanely...
  18. W

    Factorization: My thoughts and suggestions

    Yeah, I'll probably add router reborn to my pack, I just wish they were back in factorization, and the FZ texture was better IMO. I didn't see anything with craftpackets in Buildcraft, do you mean the auto-workbench? Oh, and Asie I think your website is down or the link is broken, it gives me...
  19. W

    Ask a simple question, get a simple answer

    Can factorization servos harvest agricraft crops?
  20. W

    Factorization: My thoughts and suggestions

    Yeah, I never really used the routers before they were gone, but now that I know what they can do, they see, great. I don't really like big reactors, it just seems OP, generating tons of power very cheaply. FZ mirrors are a cool idea, but they're insanely expensive. Compression crafting was...