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  1. O

    working on my Fallen Star - Path to Ascension modpack.

    working on my Fallen Star - Path to Ascension modpack.
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    Hey, Piedpiper. Here is the forum thread I created for my prototype modpack...

    Hey, Piedpiper. Here is the forum thread I created for my prototype modpack: http://forum.feed-the-beast.com/threads/fallen-star-path-to-ascension-modpack-prototype.96647/ I list the kind of things that I'll need help with at the bottom of the first post of the thread.
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    [1.7.10][Not HQM!] Colony [Tech][No Set World][Automation Focus][Spaaace]

    Sorry for the absense, but just to let you know, i am streaming this again, starting today. I will have the livestream up and running as soon as everything is updated and setup.
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    Bug Problems with HQM.

    So, last week I came back to my quest that i was writing for my modpack, and I was doing those quests as I was writing them to make sure that everything worked, but I cam upon a problem that I don't know if it is a bug or not. The problem is that the mod does not recognize quests I've already...
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    Fallen Star : Path to Ascension Modpack (prototype)

    So I already put Minecraft Comes Alive, Pam's Harvestcraft, Witchery, HQM, and Mystcraft into the pack, and have begun trying to write the quests. So far I have three. The first quest is about just collecting cacti to create wooden planks which you can do thanks to Pam's DesertCraft. That quest...
  6. O

    Fallen Star : Path to Ascension Modpack (prototype)

    I am not sure how to use lockdown. There is very little instructions on it in the minecraft forums. Do you know how to lock the world type?
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    Fallen Star : Path to Ascension Modpack (prototype)

    I have delved into modpack creation using MultiMC, and though I am terrible with config files and can only manage to do the simplest of scripts using C++ or Basic, I have started working on a modpack idea that I have had for awhile. The pack is in it's prototype phase, and now I am at a point...
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    Request (need streaming parter) Colony Race to Space Multiplayer Stream

    I am planning a Race to Space multiplayer simulcast livestream for the Colony modpack by Type1Ninja and I thus I am looking for a streaming partner who would be interested in this collaboration. If you don't know about the Colony Modpack, it is a streamlined tech only modpack for easy...
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    [1.7.10][Not HQM!] Colony [Tech][No Set World][Automation Focus][Spaaace]

    I am going to be streaming this today again. Is there any changes that I should be aware of?
  10. O

    Interest for a proper Roleplay

    I voted other in the theme straw poll, what I was thinking is either a historical setting or a mythology setting.
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    1 Day Modded Minecraft Achievement Challenge

    Challenge: Complete as many achievements as possible before the onset of the first night. Rules: Load up your favorite huge modpack, start a new world and begin completing as many achievements as humanely possible. Try to limit the time spent in the pause menu looking up achievements. When...
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    Feedback on Colony Modpack and Other Questions

    1. Same answer 2. I'm not sure if this modpack needs forestry and it's add-ons, but I leave that decision to other people who have more experience with minecraft mods, modding minecraft (and those mods to be specific). 3. I don't know. Don't know what extra cells do, so I don't think it matters...
  13. O

    [1.7.10][Not HQM!] Colony [Tech][No Set World][Automation Focus][Spaaace]

    Wonderful, can't wait to try it out when you get it released. I've got to thank the quest writers as well. I'll keep tabs on this all weekend while I am in new jersey for my family affair.
  14. O

    I am away in New Jersey right now for a family affair. I won't be back home until next Tuesday.

    I am away in New Jersey right now for a family affair. I won't be back home until next Tuesday.
  15. O

    Just a simple question about mods.

    All I am doing is looking for a small number (10 to 20 non-core mods) to put together for my own personal use to make superfat desert a little easier and more fun. I tried regrowth; btw; and it does have some neat ideas, but regrowth is a wasteland, not a desert world.
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    Just a simple question about mods.

    I am looking for mods that enhance the experience of trying to survive on a desert world, as well as lower the bar of difficulty you have on superflat desert worlds by finding work arounds to many of the problems you would have. example of problems: lack of wood (not only used to make tools...
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    Just a simple question about mods.

    What kind of mods would be good for a superflat desert survival world.
  18. O

    Modpack idea: Wrath of the Angry Gods (HQM)

    Just to let you know, the inspiration behind my idea of a magically powered tech world were high tech fantasy worlds like Eberron. Eberron had flying airships, elevators in skyscrapers, mass transit it's biggest city, Sharn, the city of towers, and even a high speed cross country train. However...
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    [1.7.10][Not HQM!] Colony [Tech][No Set World][Automation Focus][Spaaace]

    Type1Ninja, now that I am done with first quest series, I want to say that it is well done as introductory tutorial series, very well. Not only is it a good intro for those not familiar with techno modpacks, but also I personally feel that someone new to minecraft would be able to follow along...
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    [1.7.10][Not HQM!] Colony [Tech][No Set World][Automation Focus][Spaaace]

    Type1Ninja, is there any mods in this modpack that adds new types of food to minecraft? The reason why i ask is because I'm tired of the vanilla mc food, and the some other people I've been watching play ftb modpacks have had dozens of different types of foods I've never seen in Minecraft.