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  1. S

    The Master Configs VS New IDs in Mods

    Is it true that in 1.7 won't need integer id's, they will be the combination of mod+item name?
  2. S

    Magical Crops second seed drop

    Indeed it doesn't.
  3. S

    Magical Crops second seed drop

    By placing a thousand different methods to accelerate the growth rate of the seeds, right? Well, you can ask to Mark719 to disable that with a config option, that's an idea. For now though, I'll continue to what I currently had. I exploited the bug to dupe the seeds to get a bunch of essence...
  4. S

    Magical Crops second seed drop

    I didn't thought it was a bug, I thought it was intentional due to disabling the second seed drop.
  5. S

    Magical Crops second seed drop

    I'm playing in FTB Monster and I noticed that the drop chance for the second seed is 0 for some reason, but if I plant one essence seed and break it right away, I can dupe the seeds that get's dropped, so I can have infinite essence seeds. But at the same time, the standard seeds second drop is...
  6. S

    MFR and Magical Crops

    http://www.minecraftforum.net/topic/2327006-use-magical-crops-with-the-mfr-harvester/ There goes the solution
  7. S

    Weekly Update #5

    I really think there should be a link to the Changelog website in the MenuBar navigation, right next to the "Chat" link.
  8. S

    one thing that always kills my mood to playing

    No, it's one bugged AI rather than a spawning or entity count issue.
  9. S

    one thing that always kills my mood to playing

    I've seen in the latest pack of Monster with all mods enabled that one of the mods that adds mobs is causing TPS lag on my laptop SSP, as it vanishes 1 second after setting to peaceful or running /code killall. So yeah, Opis don't account for lots of things, specially this problem, which is...
  10. S

    MFR and Magical Crops

    Thanks for the reply.
  11. S

    MFR and Magical Crops

    The weird part is that on the MFR changelog for version 2.72, it says: "Fixed: Magical crops support" =\
  12. S

    MFR and Magical Crops

    Hey, I'm playing FTB Monster with MFR 2.74 and Magical Crops 3.1.6. Looking at the changelogs, MFR 2.72 fixed MC support, and it should be working. I can't get the Harvester/Planter to collect the fully grown stuff nor to plant the seeds, nor to plant the seeds from it. Can someone give me a...
  13. S

    Steves Carts 2 and Railcraft

    Some storage mod, like Better Storage, Applied Energistics, Barrels or Iron Chests.
  14. S

    Helping a 12 year old getting into moding.

    I started out in making scripts instead of mods. I started doing Ultima Online stuff and now I'm doing research in game development =P
  15. S

    Any ideas on this steam fluid? I am just confused.

    I loved those random textures at the Menu screen. Whoever did this, know that I TOTALLY LOVED IT THHHHHIIIIIIIIIIISSSSSSSSS MUCH
  16. S

    Uses For Charcoal

    You can burn and put the power into a Mining Drill from MFR. That's my best idea for spare power.
  17. S

    Would anybody be interested in helping me with a short build?

    So you prefer to watch people playing games instead of playing them? Is the television coming back?
  18. S

    Would anybody be interested in helping me with a short build?

    What I don't get it is why, why everyone wanna do youtube/twitch videos/streams? What's this hype all about?
  19. S

    Disable cheatmode on a server? but allow tp with mapwriter?

    Ask them to not spawn items in. Check the server logs and search for spawned items, it logs on the console (you can export the console to a txt and do this really easily). If they do spawn, talk to them. It's a 5 people's server.
  20. S

    Polymorphic Item Sink + ME Chest

    It won't work with Polymorphic Item Sink (Logistics Pipes) or Sorting Pipes (Extra Utilities). You can't pipe things out of an ME Chest, only in. And the only way I know to make those ideas to work is to create an ME System and place a bunch of ME Interfaces, set on the export config 7 items...