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    Steves Factory Manager

    I knew SFM wasnt my cup of tea from day one so Ive never installed or used it. Personally, I like when mods take up a lot of space, it gives me a reason to build spaces for them. Im not huge on automation anyway and when I do automate, I try to do it with style and not just efficiency. I want...
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    Searching for "Vanilla Modpack" with a lot of building options

    Decocraft, chisel, carpenters blocks, bibliocraft. Oh and all of Reika's mods because they arent very focused on technical things at all.
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    hungry node location?

    Flight counts too. I got stuck near my hungry node recently while waiting for my jetpack to recharge. Had to use my ender book to teleport away
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    hungry node location?

    You cannot escape the pull of a hungry node without a speed boost. Just sharing that tidbit
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    Epidemia's build journal

    Thanks rhn, that sounds like good advice. I struggle choosing the right place to build things and this time the placement of buildings seems especially random. But Ive always wanted to do a sprawling city/town type thing and NOT do it on a flat open field. I might start building new things...
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    What power gen way is your way?

    Well, most importantly, its gotta look cool. Early game I use an EIO stirling generator long enough to make Mek wind turbines so I can focus on things other than power gen for a while. I could stop there and do what most scrubs do with them, put a bunch at max height where you cant even see...
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    Feels like starting over...(pic heavy)

    Dont tell me the username is meant to be ironic. As for MacAislings' thaumcraft tower, well...the design is ok but the colors are too garish for my tastes. Not trying to be discouraging or anything. I usually like to build things that look like something that might exist in reality, with a...
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    botania

    You can change that in the configs, which is what I did so I could build this: It did the last time I crafted them. Up til then I was fine with passives dying.
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    botania

    hydrangeas shouldnt wither, imo. Because they are a bit more difficult to craft than dayblooms, and require a rune.
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    Immibis's Macroblocks

    Figured this was one of those dumb complaint threads whos title is always misspelled. Like "Thumcraft infrusion alter not working why" Anyway, looks cool. Especially the metal bricks.
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    Epidemia's build journal

    Decided to turn the mountain into a castle. Hopefully it turns out ok. Heres a couple WIP shots.
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    Epidemia's build journal

    Yeah the Rotors are from IE. Looking like the addams family house was the goal so thanks. :)
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    Epidemia's build journal

    I promised to post updates so here goes nuthin. Needed more power so I just doubled everything in my generator room: Built a watermill to compliment the windmill: Decided to build a house to "do Witchery" in: Figured out some decorative tricks using wall mounts and candles: And I...
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    Can I disable Tinkers Construct/ExtraTiC alloys?

    Its easy. First you need a text doc with this line: mods.tconstruct.Smeltery.removeAlloy(<liquid:enderium.molten>); Then change it from .txt to .zs and put it in the minecraft/scripts folder.
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    How to get started with FTB?

    automate everything.
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    If you could add one thing to any mod...?

    Long range AE wifi? Well thats do-able right now. multple wireless access points spread around.
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    Modpacks with Immersive Engineering and/or Magneticraft?

    Magneticraft looks neat, gonna have to add that one.
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    Any info on Project Red at all?

    Teleporter, teleposer, and transposer. Similar words, yes. But not the same. Pretty sure RP's transposer was for putting liquids into the world. And not sure if the blood magic thing works on players. Probably. But Id go with Enhanced Portals, RFtools or Portal gun, myself.
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    Ask a simple question, get a simple answer

    Yeah but even if it fixed the problem, I need Optifine more than I need golems