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  1. EyeDeck

    Mod Feedback ChromatiCraft questions and suggestions

    I'm gonna guess your lumen tree is barely charged; it has a terrible habit of severely slowing down your entire network until it's fully charged. This is because the first leaf only holds like 1000 lumens, then the second leaf holds 5000, third is 50000 or something and so on. A new leaf block...
  2. EyeDeck

    Mod Feedback [By Request] RotaryCraft Suggestions

    The biggest problem with such an engine is that the power output would be on order of a DC electric engine; RTGs are great when you only need a few hundred watts of electricity for a couple decades or so, maintenance would be prohibitively expensive or impossible and initial cost is not a factor...
  3. EyeDeck

    Mod Feedback ChromatiCraft questions and suggestions

    Build two very close to orthogonally, ensure LOS is clear, and they can transmit ~4km. It's intended for transmitting over an ocean or similar, in the case that you end up with no pylons of a certain color on your island.
  4. EyeDeck

    Mod Feedback [By Request] RotaryCraft Suggestions

    Conduction. Also, insulating boilers and neutron absorbers exposed to air - I think I used bits of toroid magnet for the inside and glass everywhere else - will increase efficiency by reducing convective heat loss.
  5. EyeDeck

    Mod Feedback ChromatiCraft questions and suggestions

    If you have tab debug in DragonAPI enabled - I think it's on by default - you can hold tab on the ritual altar to see its NBT tags; one of the tags should read something like "multi: xb". If x is 1, the multiblock is correct, otherwise it isn't. Keep in mind that the crappy repeaters only have a...
  6. EyeDeck

    Mod Feedback ChromatiCraft questions and suggestions

    I think the initially intended thing was to set up a ritual altar and enough crappy repeaters to unlock pylon surge protection, though any other energy consumer available at that level will probably suffice.
  7. EyeDeck

    Mod Feedback ChromatiCraft questions and suggestions

    Can't say for certain but I suspect, have you made the thing involving all 16 colors of elemental stones?
  8. EyeDeck

    Mod Feedback [By Request] RotaryCraft Suggestions

    Most recently I used tile accelerated ChC item fabricators to produce netherrack, tar sand, slimeballs, silverwood saplings and dirt, agricraft for sugar cane and cinderpearls, and bees for coal. Send those through your preferred method of grinding, crafting and fermenting where necessary and...
  9. EyeDeck

    ReactorCraft - clever reactor setups?

    I'd be surprised if a world could survive a year-old downgrade of your mods anyway.
  10. EyeDeck

    ReactorCraft - clever reactor setups?

    https://sites.google.com/site/reikasminecraft/changelogs V6 ReactorCraft: HTGRs can no longer run HP turbines
  11. EyeDeck

    ReactorCraft - clever reactor setups?

    https://github.com/ReikaKalseki/ReactorCraft/blame/master/TileEntities/PowerGen/TileEntityHiPTurbine.java#L338 A year ago, minus four days.
  12. EyeDeck

    ReactorCraft - clever reactor setups?

    Can't be done, Reactorcraft steam is flagged with the reactor type that produced it (fission, htgr, fusion etc), and the HPT is deliberately coded not to work with HTGR steam.
  13. EyeDeck

    Mod Feedback ChromatiCraft questions and suggestions

    The only thing I know it can be planted on are enrichment vines. That's not to say other things don't work, but those do.
  14. EyeDeck

    Mod Feedback ChromatiCraft questions and suggestions

    They will refuse to grow if directly adjacent to another enderflower. Other than that there are no special requirements except open grass to grow onto.
  15. EyeDeck

    Mod Feedback ChromatiCraft questions and suggestions

    Use shears. Since nobody would ever figure this out by themselves without looking at the code, you can also speed up growth considerably (~4x) by
  16. EyeDeck

    Mod Feedback ChromatiCraft questions and suggestions

    Nope, they work the same way as any other repeater, if the structure is valid they'll connect to another beacon provided there's line of sight. Yes, that will require manually checking the entire line of blocks between the structures for obstructions. The linker only works one-way on warp...
  17. EyeDeck

    ReactorCraft - clever reactor setups?

    Yep, but you only really need like 4 chambers to self-sustain, possibly fewer.
  18. EyeDeck

    Mod Feedback ChromatiCraft questions and suggestions

    Are they exactly orthogonal?
  19. EyeDeck

    ReactorCraft - clever reactor setups?

    https://github.com/ReikaKalseki/ReactorCraft/blob/master/Registry/RadiationShield.java#L25
  20. EyeDeck

    Mod Feedback ChromatiCraft questions and suggestions

    That's actually a bug, for the moment you'll need creative mode. Hope to get lucky wandering through a cave, or if you're getting desperate fly around really fast and look for a small structure through half-rendered chunks. It isn't gating until way late in Chromaticraft, anyway. edit: Wait...