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  1. W

    Frankly, why no 1.6?

    Judging by the amount of exploits, bugs, crashes and other stuff that are preventable by config changes but were left in to be turned on by default in previous packs (hello, unleashed), you either have no beta testers or you fail pretty miserably at what you do in this regard.
  2. W

    Frankly, why no 1.6?

    I could, can and have made modpacks for 1.6 myself, the problem is the players are usually way less smart and do not even comprehend setting up a pack with a launcher, usually. Most of them at least. Its just a PITA for Server owners.
  3. W

    Frankly, why no 1.6?

    The only counterargument that has come up until recently is that they need to refine the modpacks before distributing to a wide audience. I have several problems with that: 1. NOT EVEN ONE modpack by FTB was ever stable, not totally bug-ridden and/or server/user friendly at all. The nature of...
  4. W

    Private Pack ★ OneTickGaming Techsplosion ★ Whitelist ★ Mature 16+ ★ 24/7 Dedicated No Lag ★ TS3 ★ PvP & No-PvP ★

    Im not going to play on your server but a piece of Advice here for you: GregTech only Malfunctions with Tconstruct if you have following config line set to "true" in the config/TinkersWorkshop.txt B:"Remove Vanilla GregTech Nerfs"=
  5. W

    Shoop Resonant Rise [Season 2] [Ended]

    Is the resonant rise server public? Haven't found any information towards that due forum search or google.
  6. W

    Dartcraft, why even?

    - Fortune IV and Looting IV is absolutely out of concurrence. That eliminates the possibility of efficiently using any other Tools. (Sharpness X on Sword and the Unique Bleeding effect, too. I once did a 56 damage hit onto a Cow with that sword. And it costs NEXT TO NOTHING) - Looting IV from...
  7. W

    Dartcraft, why even?

    The thing im suggesting is removing Dartcraft from the Modpack. Why? Because its overcentralizing game. If you opt for efficiency there is no way over only-using Dartcraft in the early game and mainly-using Dartcraft in the later game. If you compare the methods, asides from offering alot of...
  8. W

    Dartcraft, why even?

    See above, but Feedback is the key to balancing out a pack after the beta, right? I dont want to turn this topic into an insane shitstorm.
  9. W

    Dartcraft, why even?

    That is because Greg has a very different understanding of Balance then you do. In his opinion, even Vanilla Mechanics are highly OP. Due to that, he nerfs them. Dartcraft on the other Hand sounds to me like "Well, screw Vanilla and lets give them creative and paint it survival"
  10. W

    Dartcraft, why even?

    http://www.reddit.com/r/feedthebeast/comments/1j5hpd/dartcraft_op_as_fuck/?sort=new Why is this even in the modpack AND enabled by default?
  11. W

    Private Pack [G!C] - Industrial Slaughterhouse [1.5.2] [PVP] FTB like mods [CustomPack]

    accepted. Update: We have resolved the root downtime issue we were having.
  12. W

    Private Pack Gaming!Craft - 1.5.2 [Whitelisted] | BC/IC2/TC3/ArsM/TE/GregTech [100+ Mods] | [Frequent Updates]

    accepted. denied. accepted. The accepted people join our teamspeak for installation instructions and IP.
  13. W

    Private Pack Gaming!Craft - 1.5.2 [Whitelisted] | BC/IC2/TC3/ArsM/TE/GregTech [100+ Mods] | [Frequent Updates]

    Denied for lying to us when you said you was banned once but you actually were twice. We don't expect people to be super clean but if you have used something like that, you should man up and tell us so. However, it is too late now for this. accepted. accepted.
  14. W

    Private Pack Gaming!Craft - 1.5.2 [Whitelisted] | BC/IC2/TC3/ArsM/TE/GregTech [100+ Mods] | [Frequent Updates]

    [0] => Array ( [0] => Array ( [username] => ryanhaych1 [issuer] => cyotie911 [server] => c.nerd.nu [reason] => Nuke Hack nerd.nu/appeal [time] => 2011-12-07...
  15. W

    Private Pack Gaming!Craft - 1.5.2 [Whitelisted] | BC/IC2/TC3/ArsM/TE/GregTech [100+ Mods] | [Frequent Updates]

    denied also denied, basic communication skills are required...