Search results

  • The FTB Forum is now read-only, and is here as an archive. To participate in our community discussions, please join our Discord! https://ftb.team/discord
  1. D

    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Tantalite ore is found in maganese veins found between y20 and y30: Manganese Grossular Spessartine Pyrolusite Tantalite 20 30 20 3 16 Yes No Yes
  2. D

    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Hot damn. I guess I need to assign a few more golems and add another construct :P Making vacuous is no issue since I have virtually unlimited logs. Speaking of golems, I got rid of all of my gather golems and replaced them with vacuum chests. I couldn't be happier with the change (now that I...
  3. D

    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    I've got 48 coke ovens and I could easily build more as I never have enough charcoal surplus to be happy. 99% of my charcoal turns into alumentum though which is then burned across dozens of alchemical furnaces for automated alchemy (alumentum production itself, nether quartz and certus quarts...
  4. D

    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    It will function without ordo vis. It just won't function at full speed for sustained periods of time.
  5. D

    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    The ordo vis has to be relayed to the receiving mirror (the one at your base).
  6. D

    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Still large bronze for a couple more days. I'll probably still keep the 36LP boilers around even when I upgrade to tungstensteel because I can run those two 36LP boilers non stop off creosote and they will keep my arrays of LV centrifuges, ore washers, thermal centrifuges, and cobblestone...
  7. D

    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    That's just my personal preference (skipping the steel one) and I do it because of the way I set things up. I'm also running 2 36LP RC liquid boilers off the creosote from 48 coke ovens non stop. So the large boiler is only for burst needs when those 2 RC boilers can't keep up in keeping my...
  8. D

    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    I believe you are correct with the GT boilers, higher tier is better (and not just faster) for once. Unggod's video explains it well: My usual path with the GT large boilers is to re-purpose my Bronze Blast Furnace casings into a Large Bronze Boiler to start with. And then when I have either...
  9. D

    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    36+ coke ovens is the easiest way to produce fuel for a GT boiler, and by easiest I mean easy if you like digging out massive piles of sand and clay and then piping everything together and creating an automatic tree farm. But it's not the only way. A friend on our server is creating alumentum...
  10. D

    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Ah ok. So another machine between the fluid reactor and a steam turbine. If you use the GT fluid heat exchanger you need to feed it distilled water, so you have to calculate running some distillers as well so that it can output steam. And then you still need a steam turbine with the...
  11. D

    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    I'm starting to look into fluid reactors. I built one (well at least the reactor housing with the reactor and chambers inside. I have no clue how to get water into the thing, and when I pull it out I don't know what I'm supposed to pull it out into. I mean if the whole point of a liquid...
  12. D

    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    I'm looking at power options for the EV and IV eras. Right now I have both steam and diesel power generation. The steam is 2 RC turbines feeding into MFSUs, which charge up batteries and send them about to my LV and MV stuff. My HV stuff is running off diesel fuel from large oil reservoirs...
  13. D

    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Aw man, that was it. You'd think after as many hours as I've spent playing this modpack I'd realize that the recipe I want is always at the back of the NEI list. :(
  14. D

    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    I'm wanting to craft an ender quarry. Requires a BC Quarry. NEI says the BC quarry is one time use only for crafting ender quarry, but there's no recipe for the BC quarry. What gives?
  15. D

    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    You announced 3.1.12 and the forum thread title says 3.1.12, but not seeing 3.1.12 on github or in changelog?
  16. D

    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    I think the best way to do wither skulls is a eIO powered spawner running off magical energy converters (shards) and then using Extra Utilities conveyer belts to draw them into diamond spikes. Pick up the loot with a vacuum hopper or vacuum chest. You can enchant the diamond spikes using books...
  17. D

    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Bee shards are certainly a viable way of doing it also in converters. I'm a long ways off on those as I just finally got stable noble bees last night (despite having had stable Imperials for a week somehow) and I'm struggling with Industrials also for some reason on the mutations. Never fear...
  18. D

    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Not my idea (magical energy converter for mining power). Credit to Aiwendil. I intend to use Magical Energy Absorbers with a bunch of energized nodes to power anything in my base < EV. It's just that I need to make an awful lot of small battery hulls for the electrum essentia :) Plus, in...
  19. D

    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    I've been looking for a better way of doing this. I built an Advanced IC2 miner, and that's good for clearing out one chunk thoroughly and since I'm running it off a magical energy converter it powers itself off the shards it mines. But it's sort of slow. I think I'll use this for ore veins...
  20. D

    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Oh my, so why did I never build an OV scanner before? I was building an advanced miner, realized I need an OV scanner for it so I made one. Tried it out just for giggles and it located all the ore veins I'd already dug out. I ended up making a 2nd OV scanner that I'll just keep with me. I...