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    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    not for my toutube series, I do for my twitch streams
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    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    My skin magically disappeared for a few days. I tried re-uploading it to the skin server, changing it, and changing it back. I think 2 days later it came back as magically as it had gone, and it only effected this mod pack, wish I had a good explanation.
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    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    Jetpack + hang glider = extremely quick travel. But I do agree that it sucks to have to take your camel pack off.
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    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    You could have your drones just go through the city and destroy every spawner they could see, or even just go around and collect every treasure chest. Not simple by any stretch of the imagination but doable.
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    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    Haven't tested it yet but I imagine that the conduit covers are a bit more durable than ducts or covers *edit* After a bit of testing the conduits and conduit covers both seem to be immune to the creeper seed blasts. It also don't seem to matter what the cover is painted with. I'm pretty...
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    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    Printed Circuit Boards, from the unassembled PCB, transistors, and capacitors.
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    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    You have to make 3 circuit boards by hand to trigger the hidden quest that unlocks the Technological revolution. I had a similar issue because I use SFM to auto craft my circuits.
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    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    OK I've added a PRC300 to the transceiver recipe and two PRC300 to the crystal that you need to make the staff of travel. I considered making the anchor recipe harder, but since it's pretty similar to the OB elevator and that recipe is not hard, I decided against making the anchor harder. I've...
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    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    I've worked out a set of config for adding EnderIO that I think is in line with the rest of the progression. I changed the machine frame to use PRC100 and changed the Ender IO config to use the more expensive recipes. Also I changed the stirling generator recipe and reservoir to be in line with...
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    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    Iguana Tweaks is part of the default pack, you would kinda be handicapping yourself if you stopped using it. You probably already did this, but be sure to set the config option in the special mob config mobgriefing=false. I'm pretty sure that special mobs don't totally respect the vanilla...
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    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    So I finally got around to playing with the 1.1.2 version, and I'm sad to say that I really dislike it. First problem is the very terrible TPS lag as soon as mobs start spawning at night. Second problem is the whole thing about needing to explore a city to get smelter and reactor parts, I...
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    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    Any chance you might add Ender IO? It would solve the item duct problem (you could disable the item ducts all together, my 2 cents) and it would allow much more compact base builds and the ability to keep the ship in tact while running power, item, fluids, redstone signals, and ME cables through...
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    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    You can do this with Steve's Factory Manager, and you can always watch my youtube series if you need to know exactly how to set this up.
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    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    Drones not coming off the charging station is due to the station having more than 10 bars in it. Since the drones can only hold a max of 10 bars, if the station has more than that they will just sit there and wait to equalize to the pressure that the station is. Bottom line is the drone charging...
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    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    your not using a camel pack?
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    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    yes we had this problem in my SMP twitch server, I had to use /hqm edit to force it done
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    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    All I have to say is.. Thermal Expansion portable tanks... carry 8,16,32 and eventualy 64 buckets in 1 slot (2 if you count the crescent hammer needed to pick them back up)
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    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    Yes google is your friend.. this is a config issue, it took me all of 30 seconds to find this list and add it to the microblocks.cfg # Chisel blocks "info.jbcs.minecraft.chisel.BlockMarbleIce":1-15 "tile.marble":0-15 "tile.limestone":0-15 "tile.icePillar":0-15 "tile.wood-oak":1-15...
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    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    Can you make it so the Chisel blocks can be made into forge multiparts for the next update please. It would be great to make covers that look lake part of the ship.
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    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    you can use Pneumatic Craft drones to do this