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    Some questions about setting up a HTGR from Reactorcraft

    So I decided to hop into creative to see how the seemingly giant nerf was treating the HTGRs and all I have to say is... wow. I couldn't get a single LP turbine to spin at max capacity with 8 PBRs. In fact, it never even went past 200MW. That's insanity. Now I always built these in deserts...
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    Bug AE2 Import Bus 'Device Missing Channel'

    Ok, so after a long time of fiddling around, I finally found and resolved the issue. Due to a lack of understanding on my part on this concept of channels, I did not use dense cables for the main line back to my ME Controller (feel kind of silly now :P). I have one last thing though. In the...
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    Bug AE2 Import Bus 'Device Missing Channel'

    I don't understand this at all. - Only 7/8 channels are used (6 of which are on the image) so there isn't a channel issue. - All the export buses function - If I place the import buses down by the export buses, they magically start working - Using different colored cables doesn't work Am I...
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    Lava Generator x64 and Lava Fabricators... would that work?

    I found an awesome lava generating machine, but it involves RotaryCraft, so if you don't have it then :( The Rock Melter: it is a boss. It will generate 2 buckets of lava per netherrack. Powering it with a gasoline engine works wonders; I've filled up reservoirs in minutes. If you cannot get...
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    Lets See Some Bases! Give Us a Tour!

    Nowadays, I'm playing in my new and better 1.7.1 custom modpack, inspired by FTB and espeically Reika's mods. It took a ton of convincing to leave my old MC life behind, but I would wager that it was totally worth it. I couldn't just let my old world which I had spend so much time and had so...
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    Lava Generator x64 and Lava Fabricators... would that work?

    Given the ludicrous inefficiency of the generators of Extra Utilities, it is probably impossible to make any kind of power profit. In order to make a power profit, you would need to generate lava for under 40,000 RF/B. Tema nerfed the living hell out of all the generators, so I'd strongly...
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    Mod Feedback [By Request] RotaryCraft Suggestions

    Ok, point taken. Personally, I would say 'so what?' but this ain't my call or my mod. I'll head back to lurker mode. Thanks for the replies :)
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    Mod Feedback [By Request] RotaryCraft Suggestions

    ? I'm not sure you understood what I was trying to convey. I was saying to make these upgrades I suggest require infrastructure within RoC, akin to the way the converters are set up. Maybe even use the upgrades that are present now. Then I ask whether or not Reika would like to implement...
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    Mod Feedback [By Request] RotaryCraft Suggestions

    Look at the magnetostatic engine. It starts off being a very weak engine and then eventually you can upgrade it to basically a gas turbine. Of course to do this, you need to craft upgrades, which will require you to touch a lot of machines in RoC. You also need liquid nitrogen, which is rather...
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    Mod Feedback [By Request] RotaryCraft Suggestions

    Would it be possible to make the gasoline and/or the performance engine upgradeable? Something similar to the tier upgrades of the converters and each upgrade increases both torque and speed and fuel consumption increases proportionally. Here is how it played out in my head: Upgrade 1 = 256 Nm...
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    Bees And Combs That YOU Want!

    I really would love a bee that produces netherrack. I'm not sure how good this would look, but: Hellrock Bee 100% Small Pile of Netherrack Simmering Comb 4 small piles = 1 netherrack
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    Mod Feedback [By Request] RotaryCraft Suggestions

    Gas Turbine is the clear winner. Gas Turbine produces 67.109MW of power and consumes 5340mB of fuel per minute (89mB per second) Microturbine produces 2.097MW of power and consumes 4000mB of fuel per minute (~67mB per second) If you cannot see the massive difference already, imagine that the...