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  1. K

    There is a mod that should be taken in consideration

    Twas flaxbears intent. Though I do agree the ic2 tools.. It's just a mod that hooks two mods together for the sake of it... all it has going for it are the goggles. Thaumic reliquary was a mod more for the purpose of bringing a magic mod that didn't have a magical mean of crafting into it. Even...
  2. K

    The Thaumcraft 4.1 Experience

    Could download a current, and then older version of tc and look at the node configs.
  3. K

    The Thaumcraft 4.1 Experience

    Hmmm... Maybe they do eventually get sucked in or there's some size requirement for a node to suck in nodes completely? He said it's a possibility... And I wouldn't doubt them being capable of this..
  4. K

    Is "Blood Magic" Overpowered?

    Basically, it's where you would set up your bed to an altar to die, and quickly respond to use up your life in order to gain lp. It's basicly kamikaze for lp where the deaths don't matter... HC it would never work... anything where you had endless lives.. yeah your good. But honestly I feel like...
  5. K

    Staff Core of the Primal Thaumcraft 4.1

    Eh it's because flaxy fixed a fair few bugs, made something new couldn't get it to work, and demo said he could get it to work, and then got caught up in irl stuff. Soooo it's stuck in limbo basicly.
  6. K

    The Thaumcraft 4.1 Experience

    It's been a fairly steady release so far big issues the first time were harvest and use golems. However this update yielded a higher possibility fir use golems.. Ever wanted to plant multiple types of trees? NOW YOU CAN! Multiple use slots from the start, up to six, AND it can even do left...
  7. K

    The Thaumcraft 4.1 Experience

    Nah mergings sort of a chance kind of thing... Eventually it might merge.. Though I do wonder did the big node ever drain the small node down to zero? If so maybe that's the illusion of node merging....
  8. K

    Staff Core of the Primal Thaumcraft 4.1

    TT is nearly there, TX is out and about, At is about halfway there from the last I herd from the author. Fm... It's kinda being held hostage between a relationship between flaxbeard and Democretes. I have a beta version of the 1.7 however wrath cages are broken, but I can ask flaxy/ Spite if...
  9. K

    Is "Blood Magic" Overpowered?

    I don't see why the well of suffering isn't just instant kill like the sacrificial knife.
  10. K

    Is "Blood Magic" Overpowered?

    But calling him lazy for not doing it isn't exactly respectful either. He has made a fine mod, and achievements would probably be rather low on the priority list.
  11. K

    Is "Blood Magic" Overpowered?

    Sooooo People who were cicada pranked or howler alarm pranked?
  12. K

    Is "Blood Magic" Overpowered?

    Doesn't vanilla change the sound system to be more configurable in 1.7? Which bracket would it go under if it did? oh and at the post above, what do you mean by zerg rushing? I'm kinda new to blood magic and my only claim to progress is the altar of kfc.
  13. K

    Beginner's Guide to Blood Magic

    Indeeeeed now... to sacrifice the large nostrelled ones to my ambitions... besides emralds.... *listens to them simmer in the ticon smeltery*
  14. K

    Is "Blood Magic" Overpowered?

    A qoute from Spiteful fox after seeing this topic...
  15. K

    Thaumcraft 4.1 - seriously easy compared to TC3?

    PSH. As if Give me a harness, a goggle helmet, thaumiam pants, and boots of the traveler/ boots of the meteor any day. I'll outclass a Q suit/ or mps suit any day of the week. Mix in some ars magica spells and some wands and you have little hope to face the power of a wizard. Now so more than...
  16. K

    Staff Core of the Primal Thaumcraft 4.1

    In 1.7 Azanor added crafting scepters wands with higher discount rates, With a silverwood thaumiam capped scepter you are finally capable of making a primal staff, with thaumiam caps in vanilla Thaumcraft. They are prrrrrrrrrrrritty awesome, though wands themselves feel.. well outclassed....
  17. K

    OOOH! A new staple for the Builder...

    It mass places blocks essentially. Watch her videos explaining them. It's a bit older and shes expanded upon them. Essentially, instead of placing them block by block, right click by block, instantly replaces connecting blocks of the same color. So all those blue blocks you see in the photo...
  18. K

    OOOH! A new staple for the Builder...

    Basically yes. But more importantly, it also allows for quicker building for large scale. It also seems to work with the builders wand. Soooooo you can set up the parameters quick, and easy, whip out the wand, and then you can fill out the wall.
  19. K

    Beginner's Guide to Blood Magic

    Sorry about that. Still kinda thinking from the mind of the inexperienced I saw that well of suffering and thought they worked similarly. Still working on writing quests and am writing down the basics first. I need to tinker with the more advanced stuff in a bit.
  20. K

    Beginner's Guide to Blood Magic

    The dagger itself. I am fairly new to actually playing with blood magic. I'm not sure if it's been that way since the beginning of the mod so take it with a grain of salt. =p I just figured people used some fake player with the dagger to sacrifice mobs.