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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    So, did the recipe for saltpeter from potassium change in newer versions of the modpack? In our world we currently can get potassium from rocksalt however getting autocradted saltpeter from potassium, oxygen, and nitrogen results in losing your cells and wasting loads of tin. You can go to a...
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    I'm close to wanting to create my own holes! Any tips for a reactor noob like me!? I have played with the old IC2 reactors before but I think things have changed greatly in the last 3 years.
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Oh nice! Thanks! So rings you just enchant like anything else. Cool!
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Totally unrelated to recent conversation and way less sophisticated of a question: Why would a guy want to use GT chainsaw complete with titanium business end if it doesn't "treecapitate" like the GT axes do? Plus, it breaks. Also...I went to The End. Boy am I a complete noob to Hardcore Ender...
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Right on...thank you for the suggestions! I actually figured out that the dark coloured converter outputs to the bottom and top. So it does work. Also, I am a little surprised about the dependancy on steam right through to HV......I suppose you could be steam dependant right up to nuclear!
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    What's the deal with power converters? I set up something in a test worl that worked with 2 power converters hooked up to a pump and ic2 geothermal generator but in survival they don't work. Is there any way to power a pump in the nether without babysitting? I was looking forward to minecarts...
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    In Journeymap, if I import my mp folder over or just the contents with ll my saved waypoints and such...I get spammed in the console. Also, sometimes journeymap names the folder with all my waypoints for Grove's server to a *_.old folder.
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Is this a single player world? Man it must've taken forever to accumulate all the resources for all that stuff. What is the big thing somewhere in the middle of all the pictures where it looks like a bunch of rotors and something yellow? Looks like it might be able to spin.
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    I made an Arcane Bore and OH MAN did I ever make a lot of taint. I have a bunch of heads in uniform pattern around the Infusion Table but I think I lost a diamond pick in the process and mid infusion I had to craft a new one. Was so bad! I ended up successful but there was some clean up to do...
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Yeah, I find that RC tank valves/tank/gauge blocks don't stack with new ones if you place and break them. Weird. Is AE2 fairly easy to get into if you've got a constant supply of EU? I find inventory management is taking up all my time again, plus, I've been really craving auto-crafting for the...
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Neat. Ok. There's some good ideas there, thank you! I like the fuel aspect, however it's non renewable. Actually, it IS renewable if I can get bees going... MUAHAHA...ahem. I must get to work.
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Say, what is a good way to get more power? I currently have 24 coke ovens feeding a 8x RC boiler....It's not making enough steam for my liking. I also burn the creosote in a 8xRC boiler as well, both are HP. I'm looking to make better use of my tree farm possibly? I thought I could get methane...
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    I use John's and the tin ores are very visible. Like, I can see them on the side of a mountain 100 blocks away.
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Grove, if I remember correctly, the bee house takes foreeeeever to complete a cycle. It would be very undesirable. The best way to purify a bee is to just bombard it with pure genes. It doesn't take too long.
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Jason, did you fix the reqirement for double wide fir trees requiring silk touch to drop logs? Currently, if you have a normal axe they dont drop any items at all....
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    We have "finite" water enabled on our server and no natural source block regen occurs. Yes the potential for lag is there but it is configurable if admins so chose.
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    AAARRRRGGGHHHH. How do I repair GT Electric tools before they BREAK!?
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Yup. 8xtin cable does not set on fire. Looks like the "Load" is drawing 6 amps between all battery buffers when the EBF finishes, and didn't output the product due to fire with the 4xtin wire. It's really weird to have 2 turbines outputting 6 amps. I don't think that was the design intention...