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  1. M

    [1.6.4] Cataclysm ModPack [HardCore, Post-Apocalyptic Survival]

    Been trying to do some research to see if a wasteland map with just the destroyed buildings is possible. Water/fresh water is available with some work. Carrots and potatoes drop off of zombies. Wood is obviously available, even without live trees. Some things might be found in chests, not sure...
  2. M

    Blood N Bones [Hardcore Survival]

    Can be used to store Exp in the orbs.
  3. M

    [1.6.4] Cataclysm ModPack [HardCore, Post-Apocalyptic Survival]

    Needs to be turned down in some way for sure. A periodic mob cleaner to take away the big masses every hour, like there is clear lag mod taking out blocks? 1-2 zombies seem to be more than most people can handle anyway :) So much death!
  4. M

    [1.6.4] Cataclysm ModPack [HardCore, Post-Apocalyptic Survival]

    ah, interesting. MT was gone before i knew about it and the server shutdown, only knew how it worked from working with Skuli on mining dead. From theire page I assumed the mod (MT) was what gave the city generation on the MT server. So my terminology is off. So ignore where i said MT, insert...
  5. M

    [1.6.4] Cataclysm ModPack [HardCore, Post-Apocalyptic Survival]

    So for next map, you've mentioned going to more wasteland. I've played with MT before, and it seems to have 3 worldgens: -Green, with water, normal trees, gardens of veggies and plants. -Dry, mostly sandstone/sand, water is in patches underground. No plants for food, other than potatoes/carrots...
  6. M

    [1.6.4] Cataclysm ModPack [HardCore, Post-Apocalyptic Survival]

    Hmm, will have to look at razor wire. Sounds fun, and better looking/feeling than a cactus forest. I lit up about half the tower on the way up, those bottom floors will take some time. I picked a spot in the 'dry and wrecked' area as i find that the most fun. Get it cleared in the next couple of...
  7. M

    [1.6.4] Cataclysm ModPack [HardCore, Post-Apocalyptic Survival]

    We figured you got scared of the zombies :) Suckers certainly scare me. I made the mistake of starting out in a building made of wool. They kept catching parts of it on fire and getting in. My new home is on top of the tallest construction site i could find, just under the crane. It's nice and...
  8. M

    [1.6.4] Cataclysm ModPack [HardCore, Post-Apocalyptic Survival]

    Fallout style vault could be cool. To get out of spawn without a sethome, there could be "an escape chute" that takes you to a lava filled pit :) Instant random teleport. Claim the areas as your own faction to prevent griefing. Use something like signshop/chestshop/Iconomy for things you want...
  9. M

    [1.6.4] Cataclysm ModPack [HardCore, Post-Apocalyptic Survival]

    it means more death at the start, since 'food' is rotten flesh :) I assume zombies still have carrots and potatoes for drops though? Kill enough, start a garden. And if i remember correctly, the chests you may find while digging, or in tunnels may have seeds and things to plant. For a bit...
  10. M

    Blood N Bones [Hardcore Survival]

    Strongboxes were removed i believe
  11. M

    [1.6.4] Cataclysm ModPack [HardCore, Post-Apocalyptic Survival]

    Meteorcraft might need some tweaking. They seem to come in 3 varieties: Nether ores, endstone, overworld ores. Endstone is no big deal. Overworld ores are containing diamonds, lapis etc. Might want to tone them down to just iron/copper/tin. Nether meteors are a huge amount of ardite and cobalt...
  12. M

    Blood N Bones [Hardcore Survival]

    1.12 really uses food saturation more. Smoothies being 'unfullfilling' fill you up but you get hungry quick, I'm guessing they may also suck at healing now. Try bread, or any type of baked item. Sugar plus dough plus fruit
  13. M

    Blood N Bones [Hardcore Survival]

    depends a lot on the area, i've got some around me and seen a lot in new areas. Some of the lycanite mobs attack anything, is a problem.
  14. M

    Blood N Bones [Hardcore Survival]

    To see if I could work around the metals problem i've encountered on the pledge server, i downloaded Java 8, and got rid of Java 7. Sure enough, it brought ores inline. Unfortunately, it did so by changing what i had mined, what's in the ground, and what i have at ingots to the incorrect ore :)...
  15. M

    Blood N Bones [Hardcore Survival]

    Killing pigmen? I've seen them drop gold items before, not sure about pickaxes.
  16. M

    [1.6.4] Cataclysm ModPack [HardCore, Post-Apocalyptic Survival]

    Made a basic mob trap to see what sort of drops the horde would give, since that's a basic strategy i see every single player do. Got few bones and arrows, about 9 stacks of ears, a dozen potions. So far i've only gotten weapons/armor when i kill them myself. I like that the drops from a...
  17. M

    [1.6.4] Cataclysm ModPack [HardCore, Post-Apocalyptic Survival]

    Ok, definitely too high :) I had done some mining, was crafting items, and mobs just kept building up outside of my building until they were in the hundreds. Went down to mine, whenever i hit a small cave, or the tunnels that are fun to explore and might lead to bunkers, they were filled with...
  18. M

    Blood N Bones [Hardcore Survival]

    No, that's me not being serious, asking for the fixes i wanted immediately :)
  19. M

    Blood N Bones [Hardcore Survival]

    I think for a lot of folks, the skybase isn't bad to start with. Gives you room to learn the pack a bit. After that, i think the fun is to still play minecraft and build things, just using the basic defenses you've learned to deal with the invaders. My current build is platforms in a redwood...
  20. M

    Blood N Bones [Hardcore Survival]

    Did we get a fix for ender chests in spirit world?