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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    I believe that Cinderpearls not crafting into blaze powder is intended for this modpack. The only use for cinderpearls is as thaumic flowers for certain magic bees.
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Thanks. That's exactly the solution I was looking for, but couldn't find.
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Regarding AE2 autocrafting I find there are certain items I always run out of in my recipes. I know how to use a ME interface with Storage Bus to keep a stack of items on hand at all times, which is quite handy for little items. But for things where I want to hundreds or thousands of an item...
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    I agree with this 99%, but maybe 1% Greg threw him a curveball :)
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    I keep hearing rumors that a robotic arm will allow precise placement of items into slots, would it allow removal perhaps?
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Cool, that did the trick (me export bus on jar, jar into pylon). I guess I put the pylon close enough to where I usually am that I shouldn't need range upgrades anyways. Also, I just want to say that I wish I had found the GT Muffler Upgrade that can be placed in side of every non-multiblock...
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Has anyone tried connecting the Thaumostatic Spire to your DigiSentia AE2? I built the spire and placed a DigitVis relay to provide it with the vis it needs, and it's accepting that properly. I used my wand to set the spire controller inputs the way I want them and then attached ME essentia...
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Here's my experience as someone who has bred every single bee available in the game to date: Gendustry isn't necessary for me to duplicate bees at all. I duplicate my princesses the old fashioned way, by putting a PRISTINE princess in an apiary with 3 necrotic frames (or 1 oblivion) and a...
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Normally you get osmium as a byproduct of properly processing Iridium ore. Iridium ore can be found in the overworld at roughly y45, but it's incredibly rare (I've only found 1 iridium vein on overworld). Iridium is more common in the End (the age of your world generation has some effect on...
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    I just realized that for the purposes of automation the Mk3 naquadah reactor is superior as you can just can the enriched dust and can it instead of having to EBF-freeze->extrude it. Hmm. The only issue is that I can't make a LuV battery without fusion (Europium) so I'd have to use a...
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Similar except I'm skipping running my bee processing (and industrial apiaries) off TC shards, and just using energy absorbers. Once you have empowering bees, it's fairly trivial to get an energized node that will run multiple magical energy absorbers. Plus there's always dragon eggs from...
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    If you plan to breed every bee there ever was with Gendustry, then I'd say put the uranite in the chemical reactor so you have a chance to make enough mutagen. Otherwise, just electrolyze it. My TODO list is so long, but I guess that's good: Redo my bee factory in preparation for 3.1.16...
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Nope, IC2 Biomass to Biogas. And I'm powering multiple EV machines with it. Lots of them in fact :) I keep my methane from processing Rubber tree logs into carbon though in case my biogas production messes up somehow (or I have a 3 story tall explosion crater in the side of my base) and I...
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Speaking of potato for free. I'm running my entire base off of carrots :)
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Giving you something out of thin air for an unlimited amount eh? Sort of like RTG or maybe these: http://ftb.gamepedia.com/Magic_Energy_Absorber_(GregTech_5_Unofficial)
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    I only imprint princesses/queens when I don't really have a choice, such as when I have a bee that has a flower I didn't have available (like dragon eggs prior to getting Draconic bees). Otherwise I always imprint drones just like you did. The only other time I've ran princesses through the...
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    I'm guessing the block is both a breeding block (Mutagen ignores this requirement) and also is configured as a flower for this species. It's slightly risky (as high as 40% chance to get genetic waste depending on ignoble/pristine), but you can put the queen that you bred in the mutagen into a...
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Can't I just brute force them with Gendustry? :)
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    I can't check at the moment, but somewhere in the path to either the Avenging bee or maybe Plutonium bee there is a NEI recipe for the Mutagen, but not one for luck-of-the-draw in an apiary. Note that I never did any breeding in an apiary once I got Industrial and Imperial bees other than the...
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    With full gendustry it took me close to 2.5 weeks to get Naquadah bees, and that's with past experience. And right now I have naquadah bees going full steam in 2 alvearies. So far I've gotten exactly 4 ingots of enriched naquadah. The centrifuging recipes are brutal. It's not nearly as fast...