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  1. xbony2

    Blood Magic Configs

    Yep, very wimpy, that's probably it. I wouldn't touch that option, since I'm the guy who voted that screams were added when you stabbed yourself.
  2. xbony2

    Blood Magic Configs

    Isn't that the config that gets rid of the sacrifice knife? Very wimpy, indeed.
  3. xbony2

    Latest news: FTB removes compatibility with TE?

    (No really) Soaryn says Resonant Rise is not in ForgeCraft. (Pst, what's a spigot?) Sunstrike threatens to flame mDiyo until they add smelting to Spigot (Gosh tekkit) BevoLJ complains about Tekkit including drama generation commands (I guess that's the real reason why there isn't Unhinged for...
  4. xbony2

    Latest news: FTB removes compatibility with TE?

    (As usual) Fans of RedPower 2 and Schematica argue on ForgeCraft (Only on the technic forums) GenPage and GenPage get into a drama fight on Technic Forums (This is really weird, since the Extra Cells mod author is a GT fan) Agrarian Skies fans claim that Extra Cells should have better GregTech...
  5. xbony2

    Update on the Future of FTB Modpacks in 1.7

    Gods? They seem to be tireless slaves to me :P Off-topic, but just a second ago I couldn't connect to twitter, and it was very depressing since I couldn't even tweet about it.
  6. xbony2

    Update on the Future of FTB Modpacks in 1.7

    It dropped MJ support not to long ago :)
  7. xbony2

    Update on the Future of FTB Modpacks in 1.7

    The only problem with this concept is that it hurts smaller mods that add their own power systems *Cought cough my mod cough* (Which is actually alright since I plan to make my own pack anyway)
  8. xbony2

    Yo, what mod do you make?

    Yo, what mod do you make?
  9. xbony2

    Update on the Future of FTB Modpacks in 1.7

    Idk about the EU modpack, gregtech is pretty much it's own thing now, often addons don't play well with it. Gregtech actually uses it's own E-net as of 1.7, although it still uses ic2 for some stuff. Besides, I called the hard-level Gregtech in 1.6 :P
  10. xbony2

    FTB Master Configs

    Eh, I'm with this dude.
  11. xbony2

    Is "Blood Magic" Overpowered?

    Play this game then, it's really fun :3 That stuff should be fixed in 1.7 anyways :P
  12. xbony2

    FTB Mod Updates to 1.7.2!

    The entire thing is out of date. I think I'm going to go ahead and make my own list, nothing is really updated.
  13. xbony2

    FTB Mod Updates to 1.7.2!

    Yeah, but too many mods, which would be fine if there wasn't that uncategorization.
  14. xbony2

    FTB Mod Updates to 1.7.2!

    Does anyone know about any updated 1.7 lists? There aren't any I know of.
  15. xbony2

    Is "Blood Magic" Overpowered?

    I guess that's true, but adding them isn't that hard.
  16. xbony2

    Is "Blood Magic" Overpowered?

    Don't be lazy, it's not that hard, if I can do them you can do them :P I've never tried to get Achievements, it just seems cool when I get one, it makes me feel like I'm doing something right (Until something blows up but yeah)
  17. xbony2

    Is "Blood Magic" Overpowered?

    Oh, and if you haven't, you should consider adding achievements, so little mods do that. I feel like any mod that adds achievements is better then any mod that doesn't.
  18. xbony2

    Is "Blood Magic" Overpowered?

    Music Players sounds?
  19. xbony2

    Is "Blood Magic" Overpowered?

    Eh, make it configurable, and turn it off by default. No one will really care :3
  20. xbony2

    Is "Blood Magic" Overpowered?

    OP? I haven't really played it yet, but to me it looks like anything Ultra-God-Powerful is far too end game to actually get. I'm just sad that from the spotlights I've seen so far that there's no screaming when you stab yourself. That would make the mod 10x better.