Search results

  • The FTB Forum is now read-only, and is here as an archive. To participate in our community discussions, please join our Discord! https://ftb.team/discord
  1. T

    [1.7.10] TerraFirmaPunk 2.0 - TerraFirmaCraft & SteamPunk Adventures

    Having not played TerraFirmaCraft in any way before trying out this pack, I have a question. I made three or four worlds and every time, I could not find any surface stones which I believe I need to progress and get started. I've seen people complaining they couldn't find the right kind, but...
  2. T

    Ask a simple question, get a simple answer

    In case anyone else read this and was curious, there's a bug with Carpenter's Blocks that makes the lit up blocks not prevent mob spawns. I'm going back and relighting my house the old fashioned way. Not as pretty, but it works.
  3. T

    [1.7.10] The Ferret Business [WIP][BQ + HQM, 500+ Quests][v 0.2.6]

    I'm playing a custom pack of my own making with vanilla gen (because I made the pack for my kids) and I was surprised by how much it's improved from what I remember. If you haven't looked in a while, you might try it out. As for my own general preferences, I used to be a big fan of all the...
  4. T

    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    We have those ender-barrels. (I can't recall the proper name if that's not it.) You can link two Jabba barrels. I've used this so that my blaze rod farm can supply my endoflames. A golem puts the blaze rods in a barrel by the farm, and the barrel feeds a hopper or some such that fuels the...
  5. T

    Ask a simple question, get a simple answer

    I'm having a problem with mob spawns on a custom pack. Mobs are spawning inside my house even though the F7 shows everything as lit up. I'm lit up with carpenter's blocks in the floor and ceiling that contain glowstone dust. I don't think any of the mods in my pack (it's a fairly small fun...
  6. T

    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    It's not off by default on newer versions. Per the patch notes for Botania 193: Hardcore Passive Generation is now enabled by default at 2 days (24000 ticks). This is the config that makes passive flowers decay after some time. Old configs won't be affected, but you should change yours to...
  7. T

    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Yep, that's why I've had this world on an extended hold, though discussion about it keeps tempting me to pick it up again. If I went much further, I think I'd feel I needed to start over.
  8. T

    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Well, that's Vazkii's design decision, but a) existing installations shouldn't be affected unless you want them to be and b) there's a config option to turn it off. In the new pack I made for SMP with my daughter and my friends, I'm the only one using Botania, so I left it on. I decided I...
  9. T

    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    I know it's a little late for this, but my friend who told me about this pack recommended, very first thing, that I add Aroma Backup. Might be worth adding next time. Maybe your world can be fixed with some creative MCEditing?
  10. T

    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    It's actually a bit confusing to find, because if you just read the headers/bold, you won't find it. It's under the upgrade area: - How do I upgrade from 0.6.5 to 0.7.x? I know it's there and I still miss it sometimes.
  11. T

    Easy Increasing Vanilla Oregen

    Thanks for the advice. I was intimidated by all the options, but it was actually pretty simple since I was just dealing with Vanilla ores, and they organize it so well. My kids want to play every game I do, and Minecraft is one of the few that works well for both co-op play and isn't too adult...
  12. T

    Ask a simple question, get a simple answer

    I haven't found one yet. They're a bit noisy. I wonder if you could track down the sound file and replace it with an empty one. (At work so I can't experiment at the moment.)
  13. T

    Easy Increasing Vanilla Oregen

    I'm making a mod pack for my kids (and maybe I'll share it if I can figure out permission requesting etiquette, etc.). Someone suggested that increasing oregen rates might make things happier for them. I've been reading around and it seems like the COFH Core way of altering oregen might be my...
  14. T

    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Can you do the whole thing indoors? And maybe a low ceiling if that helps too?
  15. T

    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Known issue. Think it's covered in the first post, but it can generally be avoided by closing Minecraft completely before reloading a world. Apparently closing a world and re-opening it without entirely restarting Minecraft breaks Minetweaker or NEI or some such.
  16. T

    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    I've been taking a break too, waiting for the changes that are coming, but I'm starting to get the itch to get back. I'd made a plan right before pausing for a new house build (because I kinda can't stand my current one) and I have the post-it reminder here on my desk. Every time I look at it...
  17. T

    Looking for Advice on EnderIO Auto Ore Processing Logic

    This might be something to aim for. AE2 and SFM are still pretty new to me so figuring them out is a good goal to set. I've been trying to figure out EnderIO but you can see where that's got me so far. ;)
  18. T

    Looking for Advice on EnderIO Auto Ore Processing Logic

    Playing DW20, I've just set up simple automated ore processing using EnderIO's Sag Mill and Alloy Furnace. I'm trying to decide what to do about the other potential uses of the Sag Mill such as clay blocks for making silicon, etc. I've got a general dump-all-the-things chest that goes to...
  19. T

    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    And explosions. And very angry zombie pigmen.
  20. T

    Ask a simple question, get a simple answer

    He did, in his previous post. (Ocker, to link the previous post, you can right-click on the grey post number on the bottom right and choose copy link location or some such.) I'd offer to help but I'm no good with crash reports...