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    Listed - 1.7.10 - HQM/SURVIVAL - Galactic Science - something fresh!

    You get oil from trees in a crucible. You get rocket plans from turning in a block of diamonds on the 9th quest tree "Silly Willi's Space Junk" Schematics quest. Note on RR glitches. It doesn't seem to like dimensional travel, and stops working when you visit another planet and come back...
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    Listed - 1.7.10 - HQM/SURVIVAL - Galactic Science - something fresh!

    Noticed a bug with this setup when using the "Transfer node (liquids)" to do this. The transfer node will suck in 8 buckets of lava from the drum, and when you pull an obsidian out of the stone barrel, it dumps ALL 8 buckets of lava into the stone barrel but only producing 1 obsidian, thus...
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    Listed - 1.7.10 - HQM/SURVIVAL - Galactic Science - something fresh!

    Two quest issues: 1. The tier 2 and tier 3 rocket detection quests should be fuzzy. I built the version with chests and the quest didn't update, which for something this expensive to make is silly. 2. The tier 2 rocket reward gives 3 rocket launch pad blocks. A launch pad requires 9 blocks...
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    Listed - 1.7.10 - HQM/SURVIVAL - Galactic Science - something fresh!

    Oh cool. I think I've used that hud before from the Revolution pack on ATB, I just didn't know what it's called. Installing it now. Btw, a bit of feedback on the ratios of this pack, iron seems drastically short supplied considering how much is needed for recipes. I've even automated...
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    Listed - 1.7.10 - HQM/SURVIVAL - Galactic Science - something fresh!

    sweet thanks! trying it out. Edit: love it! thanks! btw if you try it, it uses the F9 key. I really like the number overlay on the ground, very helpful! Without a fusion or fission chamber, I doubt you would be able to make end stone at all without decomposing something actually made with...
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    Listed - 1.7.10 - HQM/SURVIVAL - Galactic Science - something fresh!

    I'll try it out. Speaking of lighting, I've not been able to use F7 on the moon to see if there are any unlit areas around my base. Is there any alternatives to see block light levels in this modpack?
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    Listed - 1.7.10 - HQM/SURVIVAL - Galactic Science - something fresh!

    That quest doesn't actually require you to make endstone, only silicon. The next quest after it does give endstone as a reward for making nether quartz. To make it:
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    Listed - 1.7.10 - HQM/SURVIVAL - Galactic Science - something fresh!

    Either using hydrogen by itself for fuel, or making it into methyl methacrylate which burns for 5700. That leaves me with a surplus of carbon to make into carbon nanotubes. My fuel source is usually carrots broken down and turned into methyl methacrylate. I always just used glowstone torches...
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    Listed - 1.7.10 - HQM/SURVIVAL - Galactic Science - something fresh!

    moonrock gives iron/copper/aluminum at a rate of 7% each. gravel gives iron at 20%, aluminum at 13%, and copper at 6%. Moonrock gives clay, raw silicon, ice block, and fallen meteor while gravel does not. gravel also gives gold, lead, silver, and emerald while moonrock does not. To me, gravel...
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    Listed - 1.7.10 - HQM/SURVIVAL - Galactic Science - something fresh!

    Is there a quest that gives you a chemical synthesizer or do I have to make one from scratch? I've nearly completed all of the quests in the first set, and got a chemical decomposer as a quest reward which left me hanging on the counterpart. If there's a quest for one, perhaps these two quest...
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    Anti-Material Energy ME^-1

    Your guess is as good as mine. I'm not really sure where this project is headed to be honest. I like the HQM version the best, and I'm still playing it currently. BTW, if the curse client doesn't work, here's the weblink for the modpack...
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    Anti-Material Energy ME^-1

    It's not very clear on the front pages or on the respective loaders, but here's my attempt at clarifying what I've learned (forgive me if I got any details wrong): 1. Early versions of the game were on the curse launcher and featured a single player/multiplayer solid white world with a HQM...
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    Anti-Material Energy ME^-1

    Gave up on the parkour jumping/falling levels, as they are waaay too luck based, and the whole game feels like a luck based item hunt. The story was a bit too abstract as well. I just didn't get the whole thing. But I will say that the environments were beautiful to look at, and some of the...
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    Now Listed - Banished V 1.4.0 [Magic][Cave world][HQM][Combat][Survival]

    ahh yes, I was on version 1.1.3 or something like that. didn't know there was a newer one. thanks
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    Now Listed - Banished V 1.4.0 [Magic][Cave world][HQM][Combat][Survival]

    Could we have a higher max dark power faction limit on the quest book? The mob spawn inhibitor is right at the line at 50 and it would be nice to be able to accumulate past 51 Edit: also, the bed shows no messages when used, yet apparently it doesn't save your spawn point during the "day"...
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    Now Listed - Banished V 1.4.0 [Magic][Cave world][HQM][Combat][Survival]

    What works best for me is to have a field of grass, make a hole in the center, walk into the hole, then cast the spell at the top or side of the grass block, either works. I think the spell works based on the player's height level so the only vertical importance is where you stand, not where...
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    Now Listed - Banished V 1.4.0 [Magic][Cave world][HQM][Combat][Survival]

    from what I can tell, it only disables the special mobs that are capable of tunneling through blocks to get to you. Once you disable it, you play more like traditional minecraft where your base is relatively safe from breach. There's still plenty that can kill you in your base though like from...
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    Now Listed - Banished V 1.4.0 [Magic][Cave world][HQM][Combat][Survival]

    I disabled the epic siege mod and have actually been enjoying this pack quite well after that (you can finally build a base that way!). Sorry about my judgement earlier, as I believe I repeatedly had some really bad starts. This pack suffers far more from the RNG monster than most out there...
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    Now Listed - Banished V 1.4.0 [Magic][Cave world][HQM][Combat][Survival]

    Then if this pack is designed to appeal to that type of player, then it should be advertised/described as such. Right now it's described as being a continuation or counterpart of the hubris modpack, which is not even close to the same masochistic hard level this pack is. This comparison is...
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    Now Listed - Banished V 1.4.0 [Magic][Cave world][HQM][Combat][Survival]

    Who's fighting? I've been perfectly chill, and just gave an opinion about the modpack. If you don't like that, you can equally, as you put it, gtfo. Likewise, I'm an adult and can discuss things in a civil manner, and don't need to go running off to a moderator just because someone disagrees...