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  1. M

    1.7.10 HQM/Survival - hypovolemia - something bloody [Open Alpha]

    Several quest lines seem to be unfinished, but I'm pressing forward anyway. Episode 12 is now online....
  2. M

    1.7.10 HQM/Survival - hypovolemia - something bloody [Open Alpha]

    Looks like vanilla potions were disabled for some reason. Villagers mean artificial villages, which means iron golem generation. Those two things mean free iron and the ability to trade items for other items.
  3. M

    Listed - 1.7.10 - HQM/SURVIVAL - Galactic Science - something fresh!

    The mod pack creator didn't want ME systems in this pack is why. They thought it was over used. I agree. My barrel system worked just fine.
  4. M

    1.7.10 HQM/Survival - hypovolemia - something bloody [Open Alpha]

    If you have all the major seeds and harvesters, you can quickly begin filling a ME network.
  5. M

    1.7.10 HQM/Survival - hypovolemia - something bloody [Open Alpha]

    Its hard to keep track of what needs what level altar and which orb. Lot to keep track of. Episode 11 is now online....
  6. M

    1.7.10 HQM/Survival - hypovolemia - something bloody [Open Alpha]

    Anytime, glad I can help! Thanks for the tip about the sprinklers, makes it much easier to improve seeds!
  7. M

    1.7.10 HQM/Survival - hypovolemia - something bloody [Open Alpha]

    Hit them with a shovel 3 times after you've emptied them out. Also hit J to open the waypoint menu a delete the game marker. To grow on its own, nether wart must grow in the nether. In the overworld put soul sand down with crops and use nether wart on it like other seeds. It wont grow on its...
  8. M

    1.7.10 HQM/Survival - hypovolemia - something bloody [Open Alpha]

    Mushrooms that are grown for harvest have to grow on Mycelium. They do need to grow in the dark. You can use the Sigil of the green grove on them (Shift right click). Also you can use bone meal on ANY crop as long as you shift right click on them. Also Episode 9 and 10 are now live.
  9. M

    1.7.10 HQM/Survival - hypovolemia - something bloody [Open Alpha]

    I didn't think there was any naturally occurring water. I haven't run across any yet.
  10. M

    Listed - 1.7.10 - HQM/SURVIVAL - Galactic Science - something fresh!

    If you leave all the items in the fusion chamber until it makes a full stack of what ever you are making, they will stack. When you make a few and take them out and make a few more and take them out, they wont stack. Radioactive elements have a timer on them, and when that timer runs out, they...
  11. M

    1.7.10 HQM/Survival - hypovolemia - something bloody [Open Alpha]

    ok, I guess I'm slipping. Episodes 6 - 8 are now online.
  12. M

    1.7.10 HQM/Survival - hypovolemia - something bloody [Open Alpha]

    Episode 5 is now live, and due to a mistake in uploading, episode 6 will be live in an hour or so.
  13. M

    1.7.10 HQM/Survival - hypovolemia - something bloody [Open Alpha]

    I am discovering that several of the quest lines are either unfinished or unfinishable. Several items in mekanism line do not have recipes in NEI. Witchery is unfinished. The mass quantities one is unfinished.
  14. M

    1.7.10 HQM/Survival - hypovolemia - something bloody [Open Alpha]

    Look at alternate recipes to make seeds. Some of them you can make other seeds and throw them in the altar to change them into the ones you need. Also there is a quest line that lets you turn in large quantities of one thing for other things, some of the rewards are seeds.
  15. M

    Listed - 1.7.10 - HQM/SURVIVAL - Galactic Science - something fresh!

    Well, if you want, my other videos show how I went about automation. You can automate your chopper. I just used transfer nodes. One pulling from the chopper to get the products and deposit them into barrel and another pulling from a barrel full of axes feed the chopper. The transfer node...
  16. M

    Listed - 1.7.10 - HQM/SURVIVAL - Galactic Science - something fresh!

    You can decompose the empty tin cans of food you've eaten. That gives a surprising amount of tin. On the moon, early game you really just need it primarily for the rocket. Sieving gravel will give you all the metals you need. Be sure and set up a few auto sieves and some sort of power system...
  17. M

    Listed - 1.7.10 - HQM/SURVIVAL - Galactic Science - something fresh!

    Option 1 Make a polytool. Add a bunch of Beryllium. Use the polytool as a weapon to kill Endermen. Option 2 Explore lunar dungeons. Find (or make for that matter) a weapon called the ender. Learn how to empower it Both option 1 and 2 produce weapons that increase the chance of the...
  18. M

    1.7.10 HQM/Survival - hypovolemia - something bloody [Open Alpha]

    Naverone, this video shows a bit of how to do early game automation of the altar... And episode 4 will be live in an hour....
  19. M

    Listed - 1.7.10 - HQM/SURVIVAL - Galactic Science - something fresh!

    Yes, I play on a mac and I participated in the community server in early December.
  20. M

    1.7.10 HQM/Survival - hypovolemia - something bloody [Open Alpha]

    Episode 3 is now live. Episode 4 will be live Saturday at 8 am EST.