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    [1.7.10] Post Finem (after the end) [Tech][HQM][Hardcore] version 1.1.0

    Little slimes will not drop the slime balls, you need to embiggen one. Increase unholy ghast spawn rate, noted (J/K). There are easier ways to get your poly-methyl. Not much I can do for that for the harvester, hadn't really though about it, I suppose that would make the EIO farming station...
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    [1.7.10] Post Finem (after the end) [Tech][HQM][Hardcore] version 1.1.0

    As long as they are in the lead chest the countdown is stopped. If the countdown reaches 0 the element will decay causing damage to any living thing near at the time. Also when it decays it will change in to another element, normally the next one down in atomic weight.
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    [1.7.10] Post Finem (after the end) [Tech][HQM][Hardcore] version 1.1.0

    You must craft an elevator from enviromine. I personally use 4g and 256m permgen and it's always seemed just right. -Plains should be good, forest, desert can be ok if you have good water supply. If your quick to make some normal torches you can survive in a cold biome like taiga. -Water...
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    [1.7.10] Post Finem (after the end) [Tech][HQM][Hardcore] version 1.1.0

    -Advanced Tech is defently just that, look at these cool tech mods and use of them what you want to help recover civilization. -I just about left thermal expansion out, it's there for the diehards. I wanted the main tech mod focus to be EIO. -Defiantly will be bee quests. Update 0.1.3 should...
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    [1.7.10] Post Finem (after the end) [Tech][HQM][Hardcore] version 1.1.0

    It completely breaks the game, you would be able to find vanilla villages and end fortresses. Villages are are not suppose to exist on post holocaust earth, and the fortress would allow for access to the end dimension which is also not found on earth. I wouldn't mind if the desert temples...
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    [1.7.10] Post Finem (after the end) [Tech][HQM][Hardcore] version 1.1.0

    Yes, the nether was supposed to be disabled from the beginning. Due to an oversight the mod that disabled that was left out of a few versions, and is now back in version 0.1.2 Short answer- there is no nether. (there is also no end, but there is a cave dimension you can get to other than...
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    [1.7.10] Post Finem (after the end) [Tech][HQM][Hardcore] version 1.1.0

    @Brenn_ That's great, I'll get those corrections in to the quest book for the next update. I'm hoping to have quest book 100% done for 0.1.3 Would you be very mad if I stopped the infinite energy loop? It really discourages progressing to better energy generator.
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    [1.7.10] Post Finem (after the end) [Tech][HQM][Hardcore] version 1.1.0

    Yes, I always welcome spelling and grammar assistance. The world gen will just be a matter of exploring some new areas to, it's just to address the difficulty in getting soulsand and endstone. You can get them in the current pack but they are a tad tedious. Ya I expect only the new player to be...
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    [1.7.10] Post Finem (after the end) [Tech][HQM][Hardcore] version 1.1.0

    First of all thank you very much for the feed back and for playing my pack. I'm always trying to improve the experience so feedback is much appreciated. 1) Not that I've found yet, been looking in to it. 2) Yes it's there for those that just hate Agricraft, ignore it as a food source if you...
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    [1.7.10] Post Finem (after the end) [Tech][HQM][Hardcore] version 1.1.0

    Just posted a new update, should be on the launcher in a day or few. Lots of fixes and new quest. After this update the only major thing left to add is some method to get bees in order to start bee and tree breeding and put in quests related to them.
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    [1.7.10] Post Finem (after the end) [Tech][HQM][Hardcore] version 1.1.0

    wow, yea sorry man, that is some serious crap luck with the RNG
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    [1.7.10] Post Finem (after the end) [Tech][HQM][Hardcore] version 1.1.0

    That does sounds like a fair amount of bad luck, there is only a 1% chance that pigmen will spawn already angry. Getting yourself a large algae patch is a major key to surviving. Normal and chiseled torches both have there advantages and disadvantages in this pack. I expect most folks to fail a...
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    [1.7.10] Post Finem (after the end) [Tech][HQM][Hardcore] version 1.1.0

    Totally not true, the parameters for this competition are- it must be set in a cataclysmic world, be quest based and have a definitive ending point. I would love to have it on curse but my pack includes mods that are not on their very restrictive list of acceptable 3rd party mods, so it will...
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    [1.7.10] Post Finem (after the end) [Tech][HQM][Hardcore] version 1.1.0

    I added the torch quest after the fiber quest because before that you would not have the wood to make one. Guns are right click to fire or reload, and left click to toggle zoom/stabilize mode. Adding gun modifications will help, there is a quest for that a bit later on once you can afford it.
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    Public Pack Codes Directory

    Could you add Post Finem to the list. Title- Post Finem Author- Landstryder Pack code- finem Forum Link- http://forum.feed-the-beast.com/threads/1-7-10-post-finem-after-the-end-tech-hqm-hardcore-version-0-1-1-jam-packed-2-entry.84087/page-3#post-1186562 MC version- 1.7.10 Mod Count- 76
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    [1.7.10] Post Finem (after the end) [Tech][HQM][Hardcore] version 1.1.0

    Missed emeralds I guess on the custom ore gen, not biggie, not super useful. The halls down by bedrock are special abandoned mine shafts added by enviromine, normally they would have lots of wooden bits in them but since it's been 10000 years all the wood parts have rotted away.
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    [1.7.10] Post Finem (after the end) [Tech][HQM][Hardcore] version 1.1.0

    Turrets? Yea I hadn't considered that pigmen will spawn anywhere they feel like, I might try and see what I can do to change there behavior a little so they will care about light levels.
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    [1.7.10] Post Finem (after the end) [Tech][HQM][Hardcore] version 1.1.0

    A nice side effect from updating mods I imagine, good to that I didn't have to do anything to fix that bug. Thanks you very much @shdwDragon for you help with typo's and bug's. It will been very helpful to me for making the pack better. Yes I do intend for only one of these to be completable...
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    [1.7.10]Atonement: Sins of the Past Hardcore Survival Thaumcraft Focused

    Magma cubes dropping slime balls is a bug, counting on that is not a great idea. Finding one is a chest, well if you do go buy a lottery ticket cuz your one lucky dude. Witchery option as Shane says is mid game. You can probably get by without most of the thing you need slimeballs for, but not...
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    [1.7.10] Post Finem (after the end) [Tech][HQM][Hardcore] version 1.1.0

    Thanks, just snuck some fixes for those in too, keep them coming, only got a few days to polish this pack for the Jam Packed 2 deadline