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    [1.7.10] TerraFirmaPunk 2.0 - TerraFirmaCraft & SteamPunk Adventures

    No more quests? I have no quest book.
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    [1.7.10] TerraFirmaPunk 2.0 - TerraFirmaCraft & SteamPunk Adventures

    I am getting this problem also. I had 10 in my inventory but it still wouldn't complete the quest.
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    [1.7.10] TerraFirmaPunk 2.0 - TerraFirmaCraft & SteamPunk Adventures

    I am running the current recommended version on ftb. I am not getting time and/or season shown in my hud. I didn't see any similar messages in this thread but it is possible that I just missed them. Also, there a list of outdated mods running across the top of the screen that I am currently...
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    Listed - 1.7.10 - HQM/SURVIVAL - Galactic Science - something fresh!

    You have no idea how much I would like to be able to but my motherboard has passed away (rest in pieces) and I am unable to play. I've been watching this thread from a kindle and I am starting to go into minecraft withdrawal just because mcpe is less than satisfactory. A lot less. Will not be...
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    Listed - 1.7.10 - HQM/SURVIVAL - Galactic Science - something fresh!

    I agree but only because of the difficulty in finding enough venus crystals.
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    Listed - 1.7.10 - HQM/SURVIVAL - Galactic Science - something fresh!

    And speaking of power, there is no way for me to recommend advanced generators enough. Once you have automated syngas production from a tree farm, it is nearly impossible to use up all the power produced. It makes bigreactors look like a kid's toy. It made me wish draconic evolution was in the...
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    Listed - 1.7.10 - HQM/SURVIVAL - Galactic Science - something fresh!

    I set my ender quarry at y=64 and set my fences on the chunk borders for a full chunk (16x16). It took forever and I got nothing except for a barrel of venus cobble and a dozen rubies. I did learn by the process however that the quarry presents an excellent way to terraform large areas, given...
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    Listed - 1.7.10 - HQM/SURVIVAL - Galactic Science - something fresh!

    The block extenders were developed primarily to wrap an RR system around corners. But this capability can be adapted to use them to transport items between RR subsystems and inventories. This allows the construction of large systems. Otherwise, just use xu pipes with xu item filters. this is...
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    Listed - 1.7.10 - HQM/SURVIVAL - Galactic Science - something fresh!

    Was not complaining just illustrating a point
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    Listed - 1.7.10 - HQM/SURVIVAL - Galactic Science - something fresh!

    The people I play with most of the time didn't quit the pack because of RR. They quit because once they reached the stargate quest line, it became the next best thing to impossible to find the resources to complete the first quest in that line. As for AE2, you cannot honestly compare it to RR...
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    Listed - 1.7.10 - HQM/SURVIVAL - Galactic Science - something fresh!

    My first concern about ratchet-and clank mod is: does the dev have permission to use those models? could be problematical if not
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    Listed - 1.7.10 - HQM/SURVIVAL - Galactic Science - something fresh!

    This reminds me of an old joke: Patient: "Doctor, I broke my arm in 3 places!" Doctor: "Stay out of those places!" Don't try to use the chest sorting options, they have been buggy since the mod was first created. Don't use the relocators. Use the block extenders. They function very much like the...
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    Listed - 1.7.10 - HQM/SURVIVAL - Galactic Science - something fresh!

    I have to agree. My friend OH_Herobrine and I played as partners on one of the Tybak servers. Our automated sieving system featured the output of several sieves (gravel produced from an automated obsidian->siO2->gravel subsystem). Broken ores were dumped into a tier 3 crafter, sent to a...
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    Listed - 1.7.10 - HQM/SURVIVAL - Galactic Science - something fresh!

    You get energy conduits from the quests and can even buy the conduits from silliwilli's store in the last set of quests. so plant the ender lily that you can receive as a prize as soon as possible.
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    Listed - 1.7.10 - HQM/SURVIVAL - Galactic Science - something fresh!

    zero point is enough to run the ender quarry and that's all i really need. I did the same but when i got killed out, i wasn't able to make it all the way back to the teleporter from my venusian spawn before i died again from suffocation and nausea. when i finally made it back to base--and air...
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    Listed - 1.7.10 - HQM/SURVIVAL - Galactic Science - something fresh!

    @Caithleen: It also might be a good idea to add the naquadah ores to venus, or perhaps sieving and minechem recipes
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    Listed - 1.7.10 - HQM/SURVIVAL - Galactic Science - something fresh!

    for anyone who hasn't found out yet, spare thermal padding and hqm books on every world are a must. you can't get the replacement survival equipment and hqm without having a book in the first place. also, zero point energy is awesome, if you survive the wither, hunger, and nausea effects. how...
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    Listed - 1.7.10 - HQM/SURVIVAL - Galactic Science - something fresh!

    what level are the venus crystals? i've dug to bedrock and havent found any.
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    Listed - 1.7.10 - HQM/SURVIVAL - Galactic Science - something fresh!

    sieve moon rock to get iron ore to make the bucket
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    Listed - 1.7.10 - HQM/SURVIVAL - Galactic Science - something fresh!

    The same holds for electrical age mod. The mod dev wants you to download a tutorial world to help learn it. The few vids made for it so far are definitely non-helpful. It does look awesome though.