Search results

  • The FTB Forum is now read-only, and is here as an archive. To participate in our community discussions, please join our Discord! https://ftb.team/discord
  1. The Mobius Archives

    [CHALLENGE] (v4.3-ish 6/7/18) Refugee to Regent Kingdom Building Challenge

    So for more decoration, I decided to put up a chaos node shrine Then going along to try out TekTopia And adding more TekTopia housing I really like TekTopia, but I'm also excited about modded 1.14 :)
  2. The Mobius Archives

    [CHALLENGE] (v4.3-ish 6/7/18) Refugee to Regent Kingdom Building Challenge

    I like that idea. I've setup a test to see if my modpack is compatible. That would make the world so much more alive!
  3. The Mobius Archives

    [CHALLENGE] (v4.3-ish 6/7/18) Refugee to Regent Kingdom Building Challenge

    Oh I've seen that. I've been wondering if it breaks Vanilla villagers or not.
  4. The Mobius Archives

    [CHALLENGE] (v4.3-ish 6/7/18) Refugee to Regent Kingdom Building Challenge

    Yeah, I still have it in my mod pack but I haven't used them in a while. My intention with that one was to collect the full set. Fortunately, I don't have them in my starting area only further out like by the Agricultural School.
  5. The Mobius Archives

    [CHALLENGE] (v4.3-ish 6/7/18) Refugee to Regent Kingdom Building Challenge

    Late again! Late again! Channel your inner white rabbit The Hamlet is growing slowly but surely. Using the resources I had, which means clay and brick, the production quarter is coming along. With that a gate upgrade was made: Sewers were dug and a cistern made: Of course, we also need...
  6. The Mobius Archives

    [CHALLENGE] (v4.3-ish 6/7/18) Refugee to Regent Kingdom Building Challenge

    Whew, okay, I'm getting late posting updates again! Since I discovered a stone level tech I didn't have before, well I may as well use it! Adding in a Silent Gems' Armorer. I am finding I am very short on resources this playthrough. Making bricks has started to be a necessity. Along with...
  7. The Mobius Archives

    [CHALLENGE] (v4.3-ish 6/7/18) Refugee to Regent Kingdom Building Challenge

    So now that I'm back at my Stone Hamlet I did discover that the Silent Gems mods give more than just glowing flowers to keep the night terrors away. That and I compiled my mod list for perusal. This is on top of FTB revelations.
  8. The Mobius Archives

    [CHALLENGE] (v4.3-ish 6/7/18) Refugee to Regent Kingdom Building Challenge

    @Senseidragon Funny enough I started thinking about updating my list this morning. The big little one I wish I had during the Wooden Settlement phase is Astikorcarts. All the recipes require wood, and it makes having a horse just a little more convenient. The rest of the list I'll go and...
  9. The Mobius Archives

    [CHALLENGE] (v4.3-ish 6/7/18) Refugee to Regent Kingdom Building Challenge

    Oh @Senseidragon, not much. I'm still plugging away at the challenge and just wrapped up the agricultural outlier: Stables Classroom Farming Classroom Trying Binnie's Botany Working on the Administration house ... And about 30 more episodes! And that brings us to today where I'm...
  10. The Mobius Archives

    [CHALLENGE] (v4.3-ish 6/7/18) Refugee to Regent Kingdom Building Challenge

    Now that I'm working on the Agricultural school I decided to get a working classroom template: Most of the classrooms in this school will be based around the same room template. Of course, this was all around Christmas last year! So I was playing around with getting a fireworks factory...
  11. The Mobius Archives

    [CHALLENGE] (v4.3-ish 6/7/18) Refugee to Regent Kingdom Building Challenge

    Whew! I should probably get these updates going and check back in every so often. @Thes33 how are you finding Enigmatica 2 Expert for the challenge? I've thought about trying to switch over to a different pack and that seemed like it might have a few themes that would work with the challenge...
  12. The Mobius Archives

    [CHALLENGE] (v4.3-ish 6/7/18) Refugee to Regent Kingdom Building Challenge

    I actually find early-stage mods hard to find, everyone seems to like diamonds or this weird iron stuff! In the stone stage, I found builders' wands to be very helpful, they'll speed up your builds by allowing you to build floors easier. If you want to pretty up the wood stage get yourself the...
  13. The Mobius Archives

    [CHALLENGE] (v4.3-ish 6/7/18) Refugee to Regent Kingdom Building Challenge

    Ah, the infrequent challenge update! As we go about building the castle we needed someplace to feed the workers, the troops, and yours truly so we went about and built a little kitchen. I like having Cooking For Blockheads for just this purpose. Now normally the tool recipes take iron (I think)...
  14. The Mobius Archives

    Packs with Computercraft

    If you are using the Curse launcher you can add ComputerCraft into nearly any pack fairly easily. Download the pack you want View the profile Select the ellipsis in the upper right (...) Select Profile Options Unclick Locked and click Okay You can then select Get More Content and add...
  15. The Mobius Archives

    Why do you keep playing a world?

    I usually try to start a world when the major mods have been moved over or created for a version of Minecraft. I typically follow the Refugee to Regent challenge to self restrict technologies while building up a city/town/empire. This lets me build up both experience with mods and learn how I...
  16. The Mobius Archives

    [CHALLENGE] (v4.3-ish 6/7/18) Refugee to Regent Kingdom Building Challenge

    Dear Yorick. I knew him well... Ah finally! The Stone Hamlet. As per usual we upgrade our tools in the first episode and start with our mining: Next working on the draw bridge: And the gate house: I'm going for more of a medieval style castle this time around. The gate house is...
  17. The Mobius Archives

    [CHALLENGE] (v4.3-ish 6/7/18) Refugee to Regent Kingdom Building Challenge

    These updates are still from the wood stage. Setting up the player (my) administration office and the Immigration office. I'm still using the wood and thatch roof look and I think it really works with my vision of the wood building stage. Next up I am setting up some more bridge housing. I'm...
  18. The Mobius Archives

    [CHALLENGE] (v4.3-ish 6/7/18) Refugee to Regent Kingdom Building Challenge

    Okay, wow, it's definitely been way too long since I posted my updates! Here are some of the unposted remnants of the Wooden Settlement development of Mobium. Did I ever mention the name of the settlement? First storing the seeds. I really liked how this silo turned out. Paint is definitely...
  19. The Mobius Archives

    [CHALLENGE] (v4.3-ish 6/7/18) Refugee to Regent Kingdom Building Challenge

    Hey everyone! In my settlement I decided to post a trimmed down version of the advancement requirements. I did note that I had some confusion regarding how the schools work and didn't seem to be required until after the wood settlement. Does anyone have anything definitive on that...