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  1. E

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    lots of immersive engineering stuff is disabled that pack because it wasn't around back then in the original ftb ultimate nor was a semblance of it. A core design goal for that pack was to be an updated look alike to that old very popular pack they did back then.
  2. E

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    Crafting tweaks
  3. E

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    Exoria is about 170 ish mods + is an expert/survival style modpack for mc 1.12 ftb unstable is a 1.14 mod pack with less then 120 mods(likely much smaller ones too becuase of the versions small age) and true to its name is probably a far less stable instance then the other 2(unlikely that it...
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    i thought that only applied to some mods not others , so does that mean i can craft pam's salt and fresh milk easier by hand?
  5. E

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    sevenmass is right for an automatic method, but there is an easy manual method. The blend recipes from te accept a portable tank filled with the relevant fluid as a replacement for a bucket with said fluid.
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    there actually was a Reddit post about it , lots of reworking apparently went into it because of various issues including a fatal hqm one from back in the day
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    are u sure they are playing expert mode? they could be playing normal mode.
  8. E

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    as far as i remember the player character can hold so little of it(chaos energy) in there own body and that bar might hide when not in use in this case.
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    if u want something more automatic(also not needing to afk in a certain tiny spot) u could try a build with a resourceful furnace cooking stuff (the build would just need to get a way to not need external item inputs, maybe a cobble gen?or a sand gen would cover that part)
  10. E

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    continuum would only give you a butchered view of a few new mods.(as monster was not a pack with big recipe tweaks continuum also fails that) Revelation is a good one to try though for that feel i agree. as for a second one that uses common but (relatively) new mods the direwolf20 pack for 1.12...
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    is it directly over a source block of the oil?
  12. E

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    which pack are u playing? was the question i asked (that u ignored)
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    which pack? if its atms3 then the crafting recipe is one dirt
  14. E

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    if its the pams ground trap u need to add pam's version of bait to it for it to work. it does not produce things for free.
  15. E

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    thermal expansion crude oil in solid form. if u harvest it with silk touch u get a bucket of crude oil from magma crucible-ing it. else it gives bitumen (which melts for 250 mb each , u will always get less then 4 without beyond vanilla fortune) Why is crude oil relevant though ? u can distill...
  16. E

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    daylight sensor wired into a command block that can only be triggered by the max redstone signal strength ? if the command block is told to change difficulty to peaceful on trigger. u can do some inverted redstone stuff for the change from peaceful to what ever your default is on a different...
  17. E

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    as far as i remember the villagers breed by having food "around" them , its just more automatic to have the villagers harvest it themselves. So toss the villagers food and they will grab the dropped "food" items at some pt(probably) and use it to breed. (after thought note: i HATE creeper...
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    the key to the vis generator research was scan a crystal cluster in world (last i remeber)
  19. E

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    they asked for better mining tools not auto mining things so i gave them what they asked for.(also i think the aa drill penalizes u for aoe mining energy wise while i don't think the thermal drill does plus the mode switch is super handy)
  20. E

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    the thermal innovation drills , they are called flux bores(upgrade-able energy based drills). The signalium tier has a mode with a 3x3x3 harvest and its upgrade(resonant) adds a 5x5 harvest mode. Enchanting wise its a normal pickaxe/shovel hybrid that can also get the holding enchant(like other...